The difficulty level is a game setting in the Civilization series and similar games. It allows players to give either themselves or their AI opponents advantages commensurate with their skills and desire for challenge.
Different games have different ways of setting the difficulty. A common one involves requiring nations to amass more or fewer food sheaves, light bulbs, etc., before a population increase or building completion.
Civilization
Civilization II
Civilization III
Civilization IV
Civilization V
Civilization VI
Civilization: Beyond Earth
Civilization Revolution
C-evo
Sid Meier's Alpha Centauri
Other games
Difficulty level is not present in (or the article has not been created for) the following games :
Game | Article |
---|---|
Civilization VII | Difficulty level (Civ7) |
Civilization Revolution 2 | Difficulty level (CivRev2) |
CivWorld | Difficulty level (CivWorld) |
Freeciv | Difficulty level (Freeciv) |
Civilization: Call to Power | Difficulty level (CTP1) |
Call to Power II | Difficulty level (CTP2) |
Sid Meier's Colonization | Difficulty level (Col) |
FreeCol | Difficulty level (FreeCol) |
Civilization IV: Colonization | Difficulty level (Civ4Col) |
Starships | Difficulty level (Starships) |