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Revision as of 13:26, 2 April 2020
The difficulty level is a game setting in Civilization VI that allows players to compete against AI opponents matched to their skills and desire for challenge. In order from lowest to highest, the difficulty levels are as follows:
- Settler
- Chieftain
- Warlord
- Prince
- King
- Emperor
- Immortal
- Deity
Since the computer players are not controlled by advanced AI, but instead behave based on a very long list of if-then statements (i.e. cannot learn from and react to the player's strategies by changing their own accordingly), the game makes the AI leaders more challenging opponents by giving them advantages on higher difficulty levels. The bonuses conferred to both human and AI players on each difficulty level are listed in the table below.
All of the information presented here comes from the articles cited below and the game's XML files.[1][2]
Element | Settler | Chieftain | Warlord | Prince | King | Emperor | Immortal | Deity |
---|---|---|---|---|---|---|---|---|
AI Science/ Culture/ Faith Bonuses | +0% | +0% | +0% | +0% | +8% | +16% | +24% | +32% |
AI Production/ Gold Bonuses | +0% | +0% | +0% | +0% | +20% | +40% | +60% | +80% |
AI Combat Bonus | -1 | -1 | -1 | 0 | +1 | +2 | +3 | +4 |
Player Combat Bonus | +3 | +2 | +1 | 0 | 0 | 0 | 0 | 0 |
AI Combat XP | +0% | +0% | +0% | +0% | +10% | +20% | +30% | +40% |
Player Combat XP | +45% | +30% | +15% | +0% | +0% | +0% | +0% | +0% |
AI Free Tech/Civics Boosts | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 4 |
AI Starting Settlers | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 3 |
AI Starting Warriors | 1 | 1 | 1 | 1 | 2 | 3 | 4 | 5 |
AI Starting Builders | 0 | 0 | 0 | 0 | 1* | 1 | 2 | 2 |
Barbarian Camp Gold | 45 | 40 | 35 | 30 | 30 | 30 | 30 | 30 |
* The AI receives this Builder after completing its first district.
Related achievements
Game, Settler, Match
Win a regular game at Settler difficulty or harder.
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Irish Heartbeat
Win a regular game at Chieftain difficulty or harder.
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Warlording Over Others
Win a regular game at Warlord difficulty or harder.
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Machiavelli's Great Work
Win a regular game at Prince difficulty or harder.
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The Divine Right of Kings
Win a regular game at King difficulty or harder.
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Emperor's New Groove
Win a regular game at Emperor difficulty or harder.
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12 Labors of Hercules
Win a regular game at Immortal difficulty or harder.
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God-Like
Win a regular game at Deity difficulty.
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