Civilization Wiki
Advertisement

The Diplomat is an Ancient-era espionage unit in Civilization II, available with the Writing advance. It is able to conduct all standard espionage missions, subject to certain restrictions.

Diplomats are succeeded by Spies with the advent of Espionage.

Strategy[]

Diplomats can perform most espionage missions except unit sabotage, city poisoning, and nuclear terrorism. They will always succeed in city missions (with some conditions for technology theft), but are expended by the action and will provoke an international incident.

Diplomats will always succeed at stealing a rival advance on the first attempt, provided no counter-espionage is present. After a city has suffered theft, it is immune to further diplomat attacks unless/until its ownership changes.

A garrisoned diplomat provides the city a 20% chance to intercept tech theft; this chance compounds with multiple units, with three diplomats supplying an effective defense of 49%.[1][2]

Civilopedia entry[]

Diplomats serve their homeland in a variety of ways. Their primary function is to maintain contact with other civilizations, and report on any developments of interest. Diplomats are also capable of engaging in less reputable activities, including sabotage of enemy production; the theft of civilization advances; and the subversion of enemy troops and cities. Although they have no combat value, diplomats are nevertheless potent weapons if utilized properly.

Modding[]

The Diplomat is defined at Line 47 of the @UNITS section of Rules.txt. Any unit can be assigned the diplomat role, however the unit icon in the 47th slot is used for the "exchange of ambassadors" popup. Additionally, the Barbarian Leader matches the attributes of the Diplomat slot; if assigned any other role, it will not pay ransom when killed.

References[]

  1. SlowThinker (21 February 2003). "Info: Diplomats and spies". Accessed 4 March 2024.
  2. stormerne (4 June 2001). "RE: Diplomats and Spies - im on a steep learning curve here". Civilization Fanatics' Center. Accessed 4 March 2024.

See also[]

Civilization II Units
Ground Alpine TroopsArchersArmorArtilleryCannonCaravanCatapultCavalryChariotCrusadersDiplomatDragoonsElephantEngineersExplorerFanaticsFreightHorsemenHowitzerKnightsLegionMarinesMech. Inf.MusketeersParatroopersPartisansPhalanxPikemenRiflemenSettlersSpyWarriors
Sea AEGIS CruiserBattleshipCaravelCarrierCruiserDestroyerFrigateGalleonIroncladSubmarineTransportTrireme
Air BomberCruise Msl.FighterHelicopterNuclear Msl.Stlth Bmbr.Stlth Ftr.
Advertisement