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Dogfighting is a Tier I
Promotion for air fighter units in Civilization VI.
Effects[]
+7
Combat Strength against other fighter units.
Civilopedia entry[]
At first, military aviation was fairly placid, most reconnaissance, artillery spotting, and the occasional bombing of footsloggers; even in the opening months of World War I, this was the case. Then, a few pilots started taking shots at enemy pilots with pistols. Before anyone knew it, planes were equipped with machine guns (after Fokker solved that problem of shooting through a spinning propeller), and dogfighting began. Adventurous pilots invented maneuvers – such as the Immelmann and Low Yo-Yo – to give themselves an advantage in battle. Victory in a dogfight – unlike knightly jousts, it's more of a composite of fear and flames – quickly became a matter of technology and technique.
See also[]
- Dogfighting in other games