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The Domrey is a unique siege unit of the Khmer civilization in Civilization VI. It replaces the Trebuchet.

  • Common abilities:
    • Deals bombard-type damage, effective against District District defenses.
    • -17 Bombard Strength Bombard Strength against land units.
  • Special abilities:
  • Special traits:
    • Higher Strength Combat Strength (40 vs. 35).
    • Higher Bombard Strength Bombard Strength (50 vs. 45).


The Domrey is the only unique siege unit in the game, and its ability to move and shoot in the same turn without a Promotion Promotion makes it much less clunky than a typical siege unit. It also exerts zone of control, which means that three of them can place a city under siege unless the City Center is next to a water tile, or there is a river involved to complicate the matter. Two to three Domrey, together with some melee or cavalry units to back them up, can quickly punch through medieval city defenses, allowing their user to expand their empire through conquest in the middle stages of the game. Moreover, Domrey are unlocked with Military Engineering, the Eureka Eureka for which is triggered by building an Aqueduct (which the Khmer have excellent incentives to do).

Unfortunately, this unit is not without its downsides. First and foremost, the fact that a unique siege unit belongs to a civilization without any bonuses towards war is perplexing. Despite its strength, the Khmer can't use the Domrey without shifting the focus of their empire from infrastructure to building an army, and the outcome of a war will depend heavily on who their neighbor is and how prepared they are. Additionally, since the Domrey is a siege unit, there are no policy cards to aid in building an army of them any faster, and if you don't capture any cities during a war, you will have wasted a lot of Production Production on units that are borderline useless. (Siege units, being slow and suffering penalties when attacking land units, cannot be used for land defense, though Domrey are decent at naval defense.) The Khmer are a civilization that already has trouble with Production Production since they require a lot of infrastructure pieces (Holy Sites, Aqueducts, etc.) to utilize their bonuses, so the Domrey is strong yet hard to use in a lot of situations. You should focus Production Production to build this unit en masse only if your neighbors are civilizations without significant defensive bonuses or have very small armies. Otherwise, if you just want a regular game aiming for a Cultural Victory with a Religious Victory backup, there isn't much justification for building a lot of Domrey.

The Domrey can be better in combination with the Grand Master's Chapel. The Khmer have strong bonuses to their Faith Faith output, meaning that they can utilize this building to quickly purchase multiple Domrey and a supporting army with Faith Faith. Pair this with Theocracy to make said purchases cheaper, as well as gaining extra Faith Faith from cities with Governors to spend on more units. Again, whether or not you should use this unit depends heavily on the game's landscape, and random factors (such as how favorable your starting location is, who your neighbors are, how much territory you already own and whether you need any more) should be considered before you pour resources into this unit. If you have no intention of going to war, it should act only as a source of 4 Era Score.

Civilopedia entry[]

If there aren't enough horses for your cavalry, why not use the mighty elephant to crush and terrify your enemies?

The Khmer joined a long tradition of employing war elephants in their military campaigns. Research suggests that the Indians first used elephants in their military campaigns around 1,100 BCE, tuning what was at that point a farming helper animal and turning its 12,000 pounds of might into sound and terror for their opponents on the battlefield (at least until the invention of gunpowder evened the odds).

The mount of kings, military leaders would ride elephants into the battlefield, using their lines to stampede through enemy forces.

Khmer riders would use the precision of double crossbows to supplement the raw power of their elephants. However, this domrey variant adds a bit more sheer force with a mounted ballista to impale the bold soldier not wise enough to run away.


  • Domrey simply means "elephant" in Khmer (ដំរី).


Civilization VI Units [edit]
Civilian SettlerBuilderTraderArchaeologistSpyNaturalistRock Band GS-Only
Land military AT CrewArcher (Hul'che1Pítati Archer1) • ArtilleryBarbarian Horse ArcherBarbarian HorsemanBombardCatapultCavalry (CossackHuszár GS-OnlyLlanero1) • Courser GS-Only (Black Army GS-OnlyOromo Cavalry1) • Crossbowman (Voi Chiến1) • Crouching TigerCuirassier GS-Only (Rough RiderWinged Hussar1) • Field Cannon (Hwacha R&F-Only) • Giant Death Robot GS-OnlyHeavy ChariotHelicopterHorseman (Hetairoi1) • Infantry (Digger1) • Keshig R&F-OnlyKnight (Mandekalu Cavalry GS-OnlyMamlukTagma1) • Line Infantry (Garde ImpérialeRedcoat) • Machine GunMalón Raider R&F-OnlyMan-At-Arms (Khevsur R&F-OnlyBerserkerSamurai) • Maryannu Chariot ArcherMechanized InfantryModern ATModern ArmorMountie GS-OnlyMusketman (ConquistadorJanissary GS-Only) • Nihang1Pike and Shot (Carolean GS-Only) • Pikeman (Impi R&F-Only) • Questing Knight4Ranger (Highlander R&F-Only) • Rocket ArtillerySabum Kibittum1Saka Horse ArcherScout (Okihtcitaw R&F-Only) • Skirmisher GS-Only (Warak'aq GS-Only) • SlingerSpearman (Hoplite) • Spec Ops R&F-OnlySwordsman (Hypaspist1Immortal1LegionNgao MbebaToa GS-Only) • TankTrebuchet (Domrey1) • Vampire3VaruWar-CartWarrior MonkWarrior (Eagle WarriorGaesatae1) • Zombie5
Naval military Aircraft CarrierBattleship (Minas Geraes) • Caravel (Nau1) • DestroyerFrigate (De Zeven Provinciën R&F-OnlyJong1) • Galley (Bireme GS-OnlyViking Longship) • IroncladMissile CruiserNuclear SubmarinePrivateer (Barbary Corsair GS-OnlySea Dog) • Quadrireme (Dromon1) • Submarine (U-Boat)
Aircraft BiplaneBomberFighter (P-51 Mustang) • Jet BomberJet Fighter
Support Anti-Air GunBattering RamCultist3Drone R&F-OnlyMedicMilitary EngineerMobile SAMObservation BalloonSiege TowerSoothsayer2Supply Convoy R&F-Only
Religious ApostleGuruInquisitorMissionary
See also Great PeopleHeroes
1 Requires DLC2 Apocalypse mode only • 3 Secret Societies mode only • 4 Heroes & Legends mode only • 5 Zombie Defense mode only

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.