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The Dromon is a unique naval ranged unit of the Byzantine civilization in Civilization VI. It replaces the Quadrireme.

  • Common abilities:
  • Special abilities:
  • Special traits:
    • Has a ranged attack with Range Range 2.


The Dromon brings its famed Greek fire back to Civilization VI in style. It is undoubtedly a powerful unit, but it is also the least utilized piece in the Byzantine arsenal (which really says something about Byzantium's power level), since all in all, Byzantium is still a land domination civilization, with no bonus or infrastructure supporting a naval gameplay.

The Dromon gains 10 Ranged Strength Ranged Strength when attacking both land and naval units, making it ideal on offensive missions against coastal empires. The Dromon also deters even the strongest naval powerhouses like Norway or Phoenicia from launching naval attacks. However, the most important bonus of this unit that sets it apart from the standard Quadrireme is its Range Range of 2. The Quadrireme, overall, is an underused unit that is almost never seen in combat due to its extremely limited reach (which, like all other units with a Range Range of 1, means it cannot focus fire on one enemy well and exposes itself to the front line while doing so). The Dromon removes this limitation completely. Byzantium, by virtue of this unit, has a very early version of the Frigate, which they can wreak havoc with if they choose so. The Dromon, therefore, can engage actively in combat to gain the Bombardment and Rolling Barrage Promotion Promotions when no one else can with their Quadriremes. This will give Byzantium a huge naval power spike in the late Renaissance when the Frigate is unlocked: their Frigates will start with a few sieging Promotion Promotions that will take much longer for other players. Again, unless you choose to hamper your own power level by playing on a water-dominated map, even a most powerful naval unit like the Dromon can be overlooked, since it does not synergize too well with the civilization it comes with.

Surprisingly enough, the Dromon also receives its Strength Combat Strength against units on defense as well! For this reason, the Dromon has no problem standing toe to toe with Galleys (as the Dromon has 30 Strength Combat Strength on defense, same as a Galley). However, you still have to watch out for unique Galleys, the Viking Longship and the Bireme. Although these two units are not that much stronger (35 Strength Combat Strength), they come at half the price of the Dromon (especially when you consider Phoenicia can crank out naval units really fast with their Cothon). One Dromon definitely cannot stand against 2 or 3 Viking Longships or Biremes at the same time.

Civilopedia entry[]

The Byzantine navy had some of the most advanced ships in the Mediterranean. Abandoning an earlier reliance upon a trireme with a ram in its prow, the dromon had a “beak” (calcar), a projection at the ship’s front that served as a bridge for soldiers to cross onto enemy ships (or, alternately, to crush the enemy’s oars). Along with the triangular sail and one or multiple banks of oars, the dromon was fast and maneuverable, and deadly.

But the dromon’s most fearsome feature was its fire. “Greek fire,” a mixture of oil and quicklime, was a concoction that burned even when floating on water. Some dromons had Greek fire projectors at their bow: essentially a medieval ship-mounted flamethrower. This weapon was used to great effect to repel Arab sieges of Constantinople as well as, famously, an invasion of Rus (Viking raiders from what is now Russia) during the reign of Emperor Romanus. In one contemporaneous account, the Rus, when they saw the flame cannons, “threw themselves from their ships into the sea, choosing to be drowned by the waves rather than cremated by the fire… No one escaped that day unless he was able to flee to the shore.”


See also[]

Civilization VI Units [edit]
Civilian SettlerBuilderTraderArchaeologistSpyNaturalistRock Band GS-Only
Land military AT CrewArcher (Hul'che1Pítati Archer1) • ArtilleryBarbarian Horse ArcherBarbarian HorsemanBombardCatapultCavalry (CossackHuszár GS-OnlyLlanero1) • Courser GS-Only (Black Army GS-OnlyOromo Cavalry1) • Crossbowman (Voi Chiến1) • Crouching TigerCuirassier GS-Only (Rough RiderWinged Hussar1) • Field Cannon (Hwacha R&F-Only) • Giant Death Robot GS-OnlyHeavy ChariotHelicopterHorseman (Hetairoi1) • Infantry (Digger1) • Keshig R&F-OnlyKnight (Mandekalu Cavalry GS-OnlyMamlukTagma1) • Line Infantry (Garde ImpérialeRedcoat) • Machine GunMalón Raider R&F-OnlyMan-At-Arms (Khevsur R&F-OnlyBerserkerSamurai) • Maryannu Chariot ArcherMechanized InfantryModern ATModern ArmorMountie GS-OnlyMusketman (ConquistadorJanissary GS-Only) • Nihang1Pike and Shot (Carolean GS-Only) • Pikeman (Impi R&F-Only) • Questing Knight4Ranger (Highlander R&F-Only) • Rocket ArtillerySabum Kibittum1Saka Horse ArcherScout (Okihtcitaw R&F-Only) • Skirmisher GS-Only (Warak'aq GS-Only) • SlingerSpearman (Hoplite) • Spec Ops R&F-OnlySwordsman (Hypaspist1Immortal1LegionNgao MbebaToa GS-Only) • TankTrebuchet (Domrey1) • Vampire3VaruWar-CartWarrior MonkWarrior (Eagle WarriorGaesatae1) • Zombie5
Naval military Aircraft CarrierBattleship (Minas Geraes) • Caravel (Nau1) • DestroyerFrigate (De Zeven Provinciën R&F-OnlyJong1) • Galley (Bireme GS-OnlyViking Longship) • IroncladMissile CruiserNuclear SubmarinePrivateer (Barbary Corsair GS-OnlySea Dog) • Quadrireme (Dromon1) • Submarine (U-Boat)
Aircraft BiplaneBomberFighter (P-51 Mustang) • Jet BomberJet Fighter
Support Anti-Air GunBattering RamCultist3Drone R&F-OnlyMedicMilitary EngineerMobile SAMObservation BalloonSiege TowerSoothsayer2Supply Convoy R&F-Only
Religious ApostleGuruInquisitorMissionary
See also Great PeopleHeroes
1 Requires DLC2 Apocalypse mode only • 3 Secret Societies mode only • 4 Heroes & Legends mode only • 5 Zombie Defense mode only

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.