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Game Info[]

Unique building of the Polish civilization. Replaces the Stable.

  • Common traits:
    • +15% Production Production when building Mounted Units in this city.
    • +1 Production Production for each source of Horses Horses, Sheep Sheep, and Cattle Cattle worked by this city. (Note: Text displayed in-game is erroneous.)
  • Special traits:
    • +1 Gold Gold for each source of Horses Horses, Sheep Sheep, and Cattle Cattle worked by this city. (Note: Text displayed in-game is erroneous.)
    • +15 XP for Mounted Units produced in this city.
    • No maintenance cost

Strategy[]

The Ducal Stable is a great replacement for the Stable. It has no maintenance cost and, in addition to the regular abilities of the Stable, it gives +15 XP for mounted units trained in this city and adds Gold Gold potential on Horses Horses, Sheep Sheep, and Cattle Cattle. (Despite what the text states, it gives the bonus yields to these resources whether improved or not, not the Pasture improvement, like the default Stable. Of course, at least one of these resources needs to be improved to build this building.) To make the best use of these bonuses, you must make sure you settle your cities near as many Horses Horses, Sheep Sheep, and Cattle Cattle as you can (similar to the Huns).

Civilopedia entry[]

Casimir III, upon his ascension to the throne in 1333 AD, was forced to placate the restless Polish nobility by granting them extensive concessions, including the right to maintain stables the equivalent of those of the crown. Until the end of the Napoleonic Wars, these ducal stables were a source of both prestige and power, housing from fifty to several hundred horses in addition to the grooms, with rooms for tack, saddles and trappings. Some, like the ducal stable at Szczecin, were practical and functional; others were ostentatious, with pillars and statuary, as exemplified by the stable at Kraków. Regardless of size and ornamentation, the ducal stables supplied the mounts for Poland's famed cavalry formations.

Civilization V Buildings [edit]
Airport BNW-only.pngAmphitheater GodsKings5 clear.pngAqueductArmoryArsenalBank (Hanse BNW-only.pngSatrap's Court) • Barracks (Ikanda BNW-only.pngKrepost) • Bomb Shelter GodsKings5 clear.pngBroadcast TowerCaravansary BNW-only.pngCastle (Mughal Fort) • Cathedral GodsKings5 clear.pngCircusColosseumConstabulary GodsKings5 clear.pngCourthouseFactoryForgeGarden (Candi BNW-only.png) • GranaryHarborHospitalHotel BNW-only.pngHydro PlantLibrary (Paper MakerRoyal Library BNW-only.png) • LighthouseMarket (Bazaar) • Medical LabMilitary AcademyMilitary BaseMintMonastery GodsKings5 clear.pngMonument (Stele GodsKings5 clear.png) • Mosque GodsKings5 clear.pngMuseumNuclear PlantObservatoryOpera House (Ceilidh Hall GodsKings5 clear.png) • Pagoda GodsKings5 clear.pngPolice Station GodsKings5 clear.pngPublic SchoolRecycling Center GodsKings5 clear.pngResearch LabSeaportShrine GodsKings5 clear.png (Pyramid GodsKings5 clear.png) • Solar PlantSpaceship FactoryStable (Ducal Stable BNW-only.png) • StadiumStock ExchangeStone WorksTemple (Burial TombMud Pyramid Mosque) • TheatreUniversity (Wat) • Walls (Walls of Babylon) • Water Mill (Floating Gardens) • Windmill (Coffee House GodsKings5 clear.png) • Workshop (Longhouse) • Zoo BNW-only.png

GodsKings5 clear.png Valid only in the Gods & Kings expansion pack.
BNW-only.png Valid only in the Brave New World expansion pack.

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