Civilization Wiki
Advertisement

BackArrowGreen Back to the list of technologies

 "As soon as men decide that all means are permitted to fight an evil, then their good becomes indistinguishable from the evil that they set out to destroy."
– Christopher Dawson

Dynamite is a technology in Civilization V.

Game Info[]

The invention of Dynamite literally propels siege weaponry into the modern age. This high-explosive upgrade of gunpowder allows big guns with unprecedented range and power, making modern siege engines such as the Artillery possible.

If you have the Great Wall, it will become obsolete (i.e., cease to function) upon discovering Dynamite. Note that this applies only to the owner of the Great Wall, so it will still affect other players who have discovered Dynamite as long as the player who owns the wonder hasn't discovered it.

Civilopedia entry[]

Dynamite is an explosive material invented by Swedish chemist and engineer Alfred Nobel in 1867. Dynamite is created by soaking an absorbent material like diatomaceous earth (interestingly, the same material used in many pool filters) in nitroglycerin. Nitroglycerin is an extremely powerful but terrifyingly unstable explosive; dynamite is less powerful but a lot more stable.

Dynamite is primarily used in mining and construction. Historically, it has been used in military applications, but the explosive component nitroglycerin remains too unstable for the rather volatile conditions found in a battlefield, so generally militaries prefer a modified product called "military dynamite" which contains no nitroglycerin but instead uses other chemicals including TNT to create a product which is 60% less powerful but much less apt to explode when it's not supposed to.

Civilization V Technologies [edit]
Ancient Agriculture Animal Husbandry Archery Bronze Working Calendar Masonry Mining Pottery Sailing The Wheel Trapping Writing
Classical Construction Currency Drama and Poetry GodsKings5 clear Engineering Horseback Riding Iron Working Mathematics Optics Philosophy
Medieval Chivalry Civil Service Compass Education Guilds GodsKings5 clear Machinery Metal Casting Physics Steel Theology
Renaissance Acoustics Architecture GodsKings5 clear Astronomy Banking Chemistry Economics Gunpowder Metallurgy Navigation Printing Press
Industrial Archaeology Biology Dynamite Electricity Fertilizer Industrialization GodsKings5 clear Military Science Rifling Scientific Theory Steam Power Telegraph1
Modern Ballistics GodsKings5 clear Combustion Electronics Flight Mass Media1 Plastics Radio Railroad Refrigeration Replaceable Parts
Atomic2 Atomic Theory Combined Arms GodsKings5 clear Computers Ecology Nuclear Fission Penicillin Radar Rocketry
Information2 Advanced Ballistics Future Tech Globalization Lasers Mobile Tactics GodsKings5 clear Nanotechnology Nuclear Fusion Particle Physics Robotics Satellites Stealth Telecommunications GodsKings5 clear The Internet BNW-only
Сut Calculus3 Patronage3 Publishing3
1 Vanilla only 2 Atomic and Information eras are Future Era in Vanilla 3 Сut from the game
GodsKings5 clear Added in the Gods & Kings expansion pack.
BNW-only Added in the Brave New World expansion pack.
Advertisement