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The East Indiaman is the unique unit of the Dutch civilization.

Strategy[]

Compared with the Galleon, the East Indiaman has 2 more strength and one more cargo space. In addition, the East Indiaman can explore in other civilizations' territories without causing a declaration of war, making it even more useful in exploring the world.

Using East Indiamen[]

Many players will leave researching Astronomy until later (except in heavily water-based maps), as it obsoletes a few things. As a result, East Indiamen are pretty safe alone for quite a while. Giving them Navigation promotions will make them more effective at crossing the seas quickly.

As East Indiamen match Privateers in strength, they're mostly safe from them.

Against East Indiamen[]

Getting a higher-strength unit (e.g. Ship of the Line, Frigate) is recommended for dealing with East Indiamen. Remember that they can explore your territory even without open borders, so block any sea bottlenecks you don't want them going through.

Civilopedia entry[]

The term "East Indiaman" describes a vessel designed to transport goods between Europe, India, Indonesia and China during the eighteenth and nineteenth centuries. The East Indiaman was an armed merchantman; although primarily designed for the transport of goods and passengers, it was nevertheless outfitted with cannon in order to protect itself against pirates or to open up hostile ports of call. In fact, the East Indiamen were among the most heavily armed ships of their time, and were sometimes acquired by state navies for use as warships.

Because the East Indiaman was designed to carry cannon, the East Indiaman was inevitably slower than its descendants: the Ship of the Line and the Frigate. Yet the strengths of the East Indiamen ensured that the European trade companies that employed them could protect their profitable monopolies on all trade between Europe, the Americas, Africa and India.

Civilization IV Units [edit]
Land Anti-TankB Archer (BowmanB Skirmisher) Artillery Axeman (Dog SoldierB Phalanx VultureB) Cannon Catapult (HwachaW) Cavalry (Cossack) Chariot (Immortal War Chariot) Crossbowman (Cho-Ko-Nu) CuirassierB (Conquistador) Explorer Grenadier Gunship Horse Archer (Keshik Numidian CavalryW) Infantry Knight (Camel Archer CataphractB) Longbowman Maceman (BerserkerW Samurai) Machine Gun Marine (Navy SEAL) Mechanized Infantry Mobile ArtilleryB Mobile SAMB Modern Armor Musketman (JanissaryW Musketeer Oromo WarriorB) ParatrooperB Pikeman (LandsknechtB) Rifleman (Redcoat) SAM Infantry Scout Spearman (HolkanB ImpiW) Swordsman (Gallic WarriorW Jaguar Praetorian) Tank (Panzer) TrebuchetW War Elephant (Ballista ElephantB) Warrior (Quechua)
Naval Attack SubmarineB Battleship Caravel (CarrackB) Carrier Destroyer Frigate Galleon (East IndiamanB) Galley Ironclad Missile CruiserB PrivateerB Ship of the LineB Stealth DestroyerB Submarine Transport TriremeW
Air AirshipB Bomber Fighter Guided MissileB ICBM Jet Fighter Stealth Bomber Tactical NukeB
Civilian Corporate ExecutiveB Missionary Settler Spy Work Boat Worker (Fast Worker)
Great People Great Artist Great Engineer Great GeneralW Great Merchant Great Prophet Great Scientist Great SpyB
W Added in Warlords B Added in Beyond the Sword
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