Economic is an
Attribute in Civilization VII. It focuses on expanding the economic output of your civilization, primarily granting bonuses to
Gold yields, while also enhancing your civilization's
Resource management and
Trade efficiency.
Attribute tree[]
- Requires 1
Attribute Point:
- +1
Gold per Age on the Palace and City Halls.
- +1
- Requires 2
Attribute Points:
- +2
Gold per Age for every active
Trade Route. - +2
Gold for every
Tech and
Civic Mastery completed in an Age.
- +2
- Requires 3
Attribute Points:
- +1
Gold for every imported
Resource. - +15%
Gold towards purchasing in all
Settlements. - +1
Gold on
Resources in
Towns, or +2
Gold in Towns in distant lands. - Legacy Unlock. +25%
Gold from
Trade Routes and Treasure Convoys.
- +1
- Requires 4
Attribute Points:
- +1
Resource Capacity in
Cities, or +2
Resource Capacity if you have 3 or fewer
Cities. - +10
Gold per Age for every
Alliance you have. - +1
Resource Capacity in
Towns.
- +1
- Requires 5
Attribute Points:
Civilizations[]
The following civilizations are
Economic:
Leaders[]
The following leaders are
Economic:
Amina
Edward Teach
Hatshepsut
Isabella
Machiavelli
Napoleon, Emperor
Pachacuti
Xerxes, King of Kings
Xerxes, the Achaemenid
| Civilization VII Attributes [edit] |
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