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Energy is allocated either toward ECONOMY, LABS, PSYCH or lost to Inefficiency.

There are various ways to collect Energy.

Terraforming

Energy is mostly collected through Terraforming.

  • Solar Collector, provide +1 Energy, it can provide more Energy depending on the height of the terrain (+1 for every 1000m).
  • Tidal Harness, provide +3 Energy on sea squares.
  • Forest, provide +1 Energy.
  • Aquifers, provide +1 Energy on each River squares.

Terrain

Although Energy is mostly collected through Terraforming, some terrain can provide that ressource.

Rivers provides +1 Energy.

The Uranium Flats, Geothermal Shallows, Pholus Ridge, Mount Planet squares provide an extra +1 Energy.

Xenofungus provides +1 Energy with the discovery of Centauri Meditation, +1 with Secrets of Alpha Centauri, 1+ with Temporal Mechanics.

Base Facilities

  • Headquarters, +1 Energy for Capital Base.
  • Hybrid Forest, +1 on forest squares (require the Tree Farm to be built prior).
  • Thermocline Tranducer, +1 on Tidal Harness squares.
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