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For Espionage the advance, see Espionage (advance) (Civ2).

Espionage is a special ability of Spies and Diplomats.

Expelling Diplomats/SpiesEdit

Combat units may expel a diplomat from a civilization's territory without diplomatic consequences. The spy/diplomat is returned to the unit's capital or nearest city.

Diplomat and Spy actionsEdit

Investigate a cityEdit

Allows the player to peak into the city screen.

  • Diplomats are lost when taking this action.
  • Spies are not lost and the investigation is more revealing.

Establish EmbassyEdit

  • Gives player access to basic information about target civilization for the rest of the game. Embassies may also be exchanged diplomatically, or provided for by the wonders Marco Polo's Embassy or United Nations.
  • Diplomats are lost when taking this action.
  • Spies are not lost.

Industrial SabotageEdit

Destroys a city's improvements or production. May cause an international incident.

  • Diplomats are guaranteed to be successful, but will be lost when complete.
  • Spies have "Give primary target" option which lets the player choose a target to hit. But this may not be successful. The spy has a high probability of being lost. The "use her judgment" option is guaranteed to work, and the spy has a lower chance of being lost.

Steal TechnologyEdit

Steals an advance from target civilization if available. May cause international incident

  • Diplomats will be successful if no spy/diplomat is in the city, but the diplomat is lost. This can only be done once per city.
  • Spies - First attempt: the Spy has a choice in what technology to steal. The spy may be lost.
  • Spies - Future attempts: If technology has been stolen from the city in the past, the player does not have a choice in what technology will be stolen. They may not be successful, and the spy has a higher loss probability.

Incite RevoltEdit

Allows the player to purchase the city. It causes an international incident and causes the disappearance of any Temple, Courthouse, Cathedral, and Hydro Plant in the city. The cost depends on the size of the city if the city is under civil disorder along with the distance from the capital. Civilizations that have democratic governments and capital cities are immune to this.

Players may capture a technology, plunder, and the city's defending units if successful.

  • Diplomats Pay the full price of revolt and the unit is lost.
  • Spies - Inciting revolt: Player pays 5/6 cost of revolt, or 2/3 if spy is a veteran.
  • Spies - subvert city: Cost to bribe the city is double that of inciting a revolt, but there is no international incident, and buildings are not destroyed.

Bribe UnitEdit

Pays unit to switch sides. Cost depends on the distance the unit is from its owner's capital. Stacked units and Civilizations that have democratic governments are immune to this.

  • Diplomats and Spies are not lost when this happens.

Poison Water SupplyEdit

Reduces a city's population by 1. Can not be done on cities with populations of 1.

  • Diplomats are unable to perform this action.
  • Spies may be lost when doing this.

Plant a Nuclear DeviceEdit

Target city experiences a nuclear explosion. Causes an international incident.

  • Diplomats are unable to perform this action.
  • Spies may be lost when performing this.

Sabotage UnitEdit

Removes the majority of hit points of the target unit. Stacked units are immune to this.

  • Diplomats are unable to perform this action.
  • Spies may be lost when performing this.

Government InfluenceEdit

  • Communist governments always produce veteran spies.
  • Democracy provides immunity to bribery of units and cities.

ReferencesEdit

Civilization II [edit]
Conflicts in CivilizationFantastic WorldsTest of Time

AdvancesBuildingsCheat CodesCivilizationsResourcesSoundtrackStrategy GuideTerrainsUnitsWonders

Concepts

Attitude (Civil disorder, We Love the King Day) • City (Capital) • CombatDifficulty levelEspionageFoodGoldHigh CouncilLuxuriesOdeo yearPollutionProductionReputationScienceSpaceshipSpecialistsTax RateTradeTrade route

†Standalone remake with different graphics, units, etc
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