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Espionage is one of the core concepts in Civilization IV: Beyond the Sword. The following buildings produce or accelerate the production of the espionage resource:
- Castle
- Intelligence Agency
- Jail
- Mausoleum
- Sacrificial Altar
- Scotland Yard
- Security Bureau
- Courthouse
- Palace
In addition, the Spy specialist and Great Spy (when used as a specialist) also produce espionage.
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Civilization IV [edit] | |
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Warlords • Beyond the Sword • Colonization† | |
Buildings (Unique) • Civics • Civilizations • Eras • Leaders (Traits) • Religions • Resources • Soundtrack • Technologies • Terrains (Tile Improvement) • Units (Unique • Class • Promotions) • Wonders | |
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† Total conversion remake of the game Sid Meier's Colonization using Civilization IV engine |