Expansionist is an
Attribute in Civilization VII.
Attribute tree:
- Requires no previous Attributes:
- +25%
Production towards training Settlers.
- +25%
- Requires 1+ Attributes:
- Requires 2+ Attributes:
- 15% of
Food is refunded when a
City grows by adding a
Specialist.
- Gain +1 Population in
Towns. New Towns start with an additional +1 Population.
- 15% of
- Requires 3+ Attributes:
- +10%
Food and
Happiness towards maintaining
Specialists, or +20% if you have 3 or fewer
Cities.
- +15% Yields in
Towns with a Specialization, or +30% in Distant Lands.
- +10%
- Requires 4+ Attributes:
- +1
Specialist Limit in all
Cities. -1
Settlement Limit.
- +1
Food in
Cities per
Town. Repeatable.
- +1
Settlement Limit.
- +1
Civilizations[]
The following civilizations are Expansionist:
Leaders[]
The following leaders are Expansionist:
See also[]
- Expansionist in other games
Civilization VII Attributes [edit] |
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