Civilization Wiki
m (added popup thumbnail)
Tag: sourceedit
m (→‎Sites and rewards: Added IconBE)
(7 intermediate revisions by 5 users not shown)
Line 1: Line 1:
  +
{{CivBENav}}
[[File:Expedition Popup (CivBE).png|thumb|right|Image seen when player completes and expedition]]
+
[[File:Expedition_Popup_(CivBE).png|thumb|Image seen when player completes an expedition]]
In ''[[Civilization: Beyond Earth]]'', [[Explorer (CivBE)|Explorer]] units are able to setup what is called an '''Expedition''', which allows it to access something on a tile. After ten turns, the expedition is completed, and used up. In ''Rising Tide'', expeditions have a chance to discover an [[Artifacts (Rising Tide)|Artifact]] in addition to its rewards.
+
In ''[[Civilization: Beyond Earth]]'', [[Explorer (CivBE)|Explorer]] units are able to setup what is called an '''Expedition''', which allows it to access something on a tile. After ten turns, the expedition is completed and used up. In ''Rising Tide'', expeditions have a chance to discover an [[Artifacts (Rising Tide)|Artifact]] in addition to its rewards.
   
 
==Sites and rewards==
 
==Sites and rewards==
 
{| class="civbetable sortable" style="text-align: left;"
 
{| class="civbetable sortable" style="text-align: left;"
 
|-
 
|-
  +
! class="unsortable" |
 
! Site
 
! Site
 
! Reward
 
! Reward
 
|-
 
|-
|Alien Skeleton
+
| {{IconBE|Alien Skeleton|50}}
  +
| style="text-align: center;" |Alien Skeleton
 
|66% chance of giving you an alien unit, 33% chance of giving affinity progress
 
|66% chance of giving you an alien unit, 33% chance of giving affinity progress
 
|-
 
|-
|Crashed Satellites
+
| {{IconBE|Crashed Satellite|50}}
  +
| style="text-align: center;" |Crashed Satellites
 
|66% chance to give {{ProductionBE}} bonus, 33% chance to give {{ScienceBE}} bonus
 
|66% chance to give {{ProductionBE}} bonus, 33% chance to give {{ScienceBE}} bonus
 
|-
 
|-
|Derelict Settlements
+
| {{IconBE|Derelict Settlement|50}}
  +
| style="text-align: center;" |Derelict Settlements
 
|50% chance to give {{CultureBE}}, 50% chance to give a free population
 
|50% chance to give {{CultureBE}}, 50% chance to give a free population
 
|-
 
|-
|Kraken Nest {{RT}}
+
| {{IconBE|Kraken Nest|50}}
  +
| style="text-align: center;" |Kraken Nest {{RT}}
 
|Chance of getting an aquatic alien unit, Chance of giving affinity progress
 
|Chance of getting an aquatic alien unit, Chance of giving affinity progress
 
|-
 
|-
|Progenitor Device {{RT}}
+
| {{IconBE|Progenitor Device|50}}
  +
| style="text-align: center;" |Progenitor Device {{RT}}
 
|50% chance of giving affinity progress, 50% chance to give free affinity level
 
|50% chance of giving affinity progress, 50% chance to give free affinity level
 
|-
 
|-
|Progenitor Ruins
+
| {{IconBE|Progenitor Ruin|50}}
  +
| style="text-align: center;" |Progenitor Ruins
 
|50% chance to give free affinity level, 50% chance to give {{ScienceBE}} towards a far away tech, sometimes have a fragment of The Signal, necessary for a Contact [[Victory (CivBE)|Victory]].
 
|50% chance to give free affinity level, 50% chance to give {{ScienceBE}} towards a far away tech, sometimes have a fragment of The Signal, necessary for a Contact [[Victory (CivBE)|Victory]].
 
|-
 
|-
|Sunken Spacecraft {{RT}}
+
| {{IconBE|Sunken Spacecraft|50}}
  +
| style="text-align: center;" |Sunken Spacecraft {{RT}}
 
|33% chance to give {{ProductionBE}} bonus, 66% chance to give {{ScienceBE}} towards a far away tech
 
|33% chance to give {{ProductionBE}} bonus, 66% chance to give {{ScienceBE}} towards a far away tech
 
|-
 
|-
|Sunken Vehicle {{RT}}
+
| {{IconBE|Sunken Vehicle|50}}
  +
| style="text-align: center;" |Sunken Vehicle {{RT}}
 
|66% chance to give {{ProductionBE}} bonus, 33% chance to give {{CultureBE}}
 
|66% chance to give {{ProductionBE}} bonus, 33% chance to give {{CultureBE}}
 
|-
 
|-
|Wrecked Colony Lander {{RT}}
+
| {{IconBE|Wrecked Colony Lander|50}}
  +
| style="text-align: center;" |Wrecked Colony Lander {{RT}}
 
|66% chance to give a free population, 33% chance to give {{CultureBE}}
 
|66% chance to give a free population, 33% chance to give {{CultureBE}}
 
|}
 
|}
Line 47: Line 58:
 
*The [[Drone Sphere (CivBE)|Drone Sphere]] speeds up Expedition time by 50%.
 
*The [[Drone Sphere (CivBE)|Drone Sphere]] speeds up Expedition time by 50%.
 
*The [[Artifacts (Rising Tide)|artifact reward]] Ground-Penetrating LIDAR speeds up Expedition time by 100%.{{RT}}
 
*The [[Artifacts (Rising Tide)|artifact reward]] Ground-Penetrating LIDAR speeds up Expedition time by 100%.{{RT}}
  +
  +
==User interface==
  +
  +
It is easier to spot Expedition Sites if you activate the icons for them. To do that, click on the little eye-symbol at the top left corner of the minimap, then select "Expedition Sites":
  +
  +
[[File:Highlighting_Expedition_Sites_(CivBE).png|Highlighting Expedition Sites]]
   
 
{{RisingTideOnly}}
 
{{RisingTideOnly}}
  +
{{CivBE}}
{{BeyondEarthContentsNav}}
 
 
[[Category:Civilization: Beyond Earth]]
 
[[Category:Civilization: Beyond Earth]]

Revision as of 03:13, 22 March 2020

Back arrow (CivBE) Civilization: Beyond Earth

Expedition Popup (CivBE)

Image seen when player completes an expedition

In Civilization: Beyond Earth, Explorer units are able to setup what is called an Expedition, which allows it to access something on a tile. After ten turns, the expedition is completed and used up. In Rising Tide, expeditions have a chance to discover an Artifact in addition to its rewards.

Sites and rewards

Site Reward
Alien Skeleton Alien Skeleton 66% chance of giving you an alien unit, 33% chance of giving affinity progress
Crashed Satellite Crashed Satellites 66% chance to give Production Production bonus, 33% chance to give Science Science bonus
Derelict Settlement Derelict Settlements 50% chance to give Culture Culture, 50% chance to give a free population
Kraken Nest Kraken Nest RT only Chance of getting an aquatic alien unit, Chance of giving affinity progress
Progenitor Device Progenitor Device RT only 50% chance of giving affinity progress, 50% chance to give free affinity level
Progenitor Ruin Progenitor Ruins 50% chance to give free affinity level, 50% chance to give Science Science towards a far away tech, sometimes have a fragment of The Signal, necessary for a Contact Victory.
Sunken Spacecraft Sunken Spacecraft RT only 33% chance to give Production Production bonus, 66% chance to give Science Science towards a far away tech
Sunken Vehicle Sunken Vehicle RT only 66% chance to give Production Production bonus, 33% chance to give Culture Culture
Wrecked Colony Lander Wrecked Colony Lander RT only 66% chance to give a free population, 33% chance to give Culture Culture

Bonuses affecting Expeditions

  • At Level 1 Supremacy, Explorer Units can build one extra Expedition.
  • At Level 1 Purity Explorer Units are twice as strong when attacked by Aliens.
  • Building a Laboratory and making the appropriate Quest decision can provide you with an additional expedition for Explorers.
  • The tier 2 Prosperity Virtue Pathfinder allows explorer units to build three additional expeditions.
  • The tier 1 Knowledge Virtue Field Research allows you to earn 50 science from completed expeditions.
  • The Drone Sphere speeds up Expedition time by 50%.
  • The artifact reward Ground-Penetrating LIDAR speeds up Expedition time by 100%.RT only

User interface

It is easier to spot Expedition Sites if you activate the icons for them. To do that, click on the little eye-symbol at the top left corner of the minimap, then select "Expedition Sites":

Highlighting Expedition Sites

RT only Introduced in the Rising Tide expansion pack.
Civilization: Beyond Earth [Edit]
Games: Base Beyond EarthRising TideStarships
Lists
Affinities
Concepts
Yields
Misc.
RT only Introduced in the Rising Tide expansion pack.
  • † Spin off game based in the same fictional universe