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Experience, also known by the abbreviations "XP" or "EXP", is a game concept introduced in Civilization IIIMilitary units gain experience by surviving combat and defeating enemy units, and when they earn enough experience, they can receive promotions. Some of the buildings that can be built in cities give bonus experience (either a flat sum or a percentage bonus) to the units produced there.

Civilization III

The main article has not been created for (or Experience is not part of) Civilization III

Units are able to earn combat experience that makes them harder to kill. Elite units that win a battle have a chance of spawning a (Military) Leader.

Civilization IV

The main article has not been created for (or Experience is not part of) Civilization IV

A civilization's units will receive promotions if its leader has the Aggressive or Protective trait. There are also some civics, such as Theocracy, that provide free experience for every unit.

Civilization V

Main article: Experience (Civ5)

Civilization VI

Main article: Experience (Civ6)

Other games

Experience is not present in (or the article has not been created for) the following games :

Game Article
Civilization: Beyond Earth Experience (CivBE)
Civilization Revolution Experience (CivRev)
Civilization Revolution 2 Experience (CivRev2)
Freeciv Experience (Freeciv)
Civilization: Call to Power Experience (CTP1)
Call to Power II Experience (CTP2)
C-evo Experience (C-evo)
Colonization Experience (Col)
FreeCol Experience (FreeCol)
Civilization IV: Colonization Experience (Civ4Col)
Sid Meier's Alpha Centauri‎ Experience (SMAC)
Starships Experience (Starships)

Not in the following games

It has been confirmed that Experience is not present in the following games :

Civilization II

Future technology (CivRev).png
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