Back to the list of buildings
A Factory increases shield production in its city by 50%. Building a power plant in the same city
increases this bonus. Note that factories produce pollution.
Civilopedia entry[]
Early examples of factory-like production, where a number of individuals work cooperatively to produce goods for sale or trade, can be found as far back as ancient Greece and Rome. Modern factories, however, evolved from the concept of specialized labor, where each worker performed a single step in the overall production of an item. This specialization allows factories to increase the speed and efficiency of the manufacturing process, far surpassing earlier means of production. The development of the factory system as a means of production played a key role in the Industrial Revolution.
Civilization III Buildings [edit] |
---|
Airport • Aqueduct • Bank • Barracks • Cathedral • Civil DefenseP • Coal Plant • Coastal Fortress • Colosseum • Commercial DockP • Courthouse • Factory • Granary • Harbor • Hospital • Hydro Plant • Library • Manufacturing Plant • Marketplace • Mass Transit System • Nuclear Plant • Offshore Platform • Palace • Police Station • Recycling Center • Research Lab • SAM Missile Battery • Solar Plant • SS Cockpit • SS Docking Bay • SS Engine • SS Exterior Casing • SS Fuel Cells • SS Life Support System • SS Planetary Party Lounge • SS Stasis Chamber • SS Storage/Supply • SS Thrusters • Stock ExchangeP • Temple • University • Walls |
P: Added in the Play the World expansion pack |