Civilization Wiki
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{{Unit (Civ2)
'''Fanatics''' are a special heavy attack unit available mid-game in several Civ games. __NOTOC__
 
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|domain = Ground
==[[Civilization (original game)|Civilization]]==
 
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|reqtech = Fundamentalism
N/A
 
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|attack = 4
 
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|defense = 4
==[[Civilization II]]==
 
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|moves = 1
Requires [[Fundamentalism]]; A/D/M/H 4/4/1/2; Cost 20, Never Obsolete. Requires a Fundamentalist Government
 
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|hp = 2
 
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|cost = 20
==[[Civilization III]]==
 
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|attributes = Only [[Fundamentalism (government) (Civ2)|Fundamentalist]] governments can build
N/A
 
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}}
 
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'''Fanatics''' are a special heavy attack unit available mid-game in [[Civilization II]]. The government style [[Fundamentalism (government) (Civ2)|Fundamentalism]] must be in place for this unit to be constructed.
==[[Civilization IV]]==
 
Requires, Resource; S/M/C ; Cost, . Upgrades to
 
 
== [[Freeciv]]==
 
Requires,
 
 
==External links==
 
*[[wikia:c:Freeciv:Fanatics|Fanatics]] on [[Freeciv]]
 
*[[wikipedia:Suicide Attack|Fanatics]] on [[Wikipedia:]]
 
   
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==Civilopedia==
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Certain circumstances, such as strong religious beliefs or a totalitarian system of government, can "inspire" citizens or factions to nationalism that approaches maniacal fervor. Fanatical groups can often succeed in seemingly hopeless situations, fighting and defeating superior enemy forces. Often, fanatics pursue military and terrorist activity for years, even decades, before they can be caught or stopped. Their strength for both attack and defense comes from their willingness to fight for the ideals they believe in, and, if necessary, sacrifice their lives in the name of their cause.
   
 
{{stub}}
 
{{stub}}
[[Category:Units (Civ2)]]
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{{Units (Civ2)}}
[[Category:Units (Civ4)]]
 
[[Category:Units (Freeciv)]]
 

Revision as of 05:58, 5 March 2018

Fanatics are a special heavy attack unit available mid-game in Civilization II. The government style Fundamentalism must be in place for this unit to be constructed.

Civilopedia

Certain circumstances, such as strong religious beliefs or a totalitarian system of government, can "inspire" citizens or factions to nationalism that approaches maniacal fervor. Fanatical groups can often succeed in seemingly hopeless situations, fighting and defeating superior enemy forces. Often, fanatics pursue military and terrorist activity for years, even decades, before they can be caught or stopped. Their strength for both attack and defense comes from their willingness to fight for the ideals they believe in, and, if necessary, sacrifice their lives in the name of their cause.


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Civilization II Units
Ground

Alpine TroopsArchersArmorArtilleryCannonCaravanCatapultCavalryChariotCrusadersDiplomatDragoonsElephantEngineersExplorerFanaticsFreightHorsemenHowitzerKnightsLegionMarinesMech. Inf.MusketeersParatroopersPartisansPhalanxPikemenRiflemenSettlersSpyWarriors

Sea

AEGIS CruiserBattleshipCaravelCarrierCruiserDestroyerFrigateGalleonIroncladSubmarineTransportTrireme

Air

BomberCruise Msl.FighterHelicopterNuclear Msl.Stlth Bmbr.Stlth Ftr.