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The Field Cannon is an Industrial Era ranged unit in Civilization VI. It upgrades from the Crossbowman (or its replacements), the Crouching Tiger, or the Keshig.

  • Attributes:
    • Has a ranged attack with Range Range 2.
    • -17 Ranged Strength Ranged Strength against District District defenses and Naval units.

Strategy[]

Refinements in cannon-casting techniques bring along the terrifying field artillery! With 20 more Strength Combat Strength and Ranged Strength Ranged Strength than its predecessor, the Field Cannon is a big step up from the Crossbowman. Its far-reaching cannonballs can devastate Knights, do serious damage to Musketmen and Pikes and Shots, and are reasonably effective against Cavalry and the defenses of most Industrial-era cities. Take advantage of their range and power to earn them a few Promotion Promotions before upgrading them.

However, due to the ever-changing landscape of war, the Field Cannon is now relegated back to a defensive role more than an offensive one. The introduction of Bombards to replace the outdated Catapults means that ranged units like Field Cannons are not required to aid in city siege like Crossbowmen are, which is the single reason why you see Crossbowmen everywhere in the Medieval Era but not necessarily Field Cannons in the Industrial Era. (Read more here.) Of course, you can still upgrade all the Crossbowmen you have into Field Cannons and bring them with you on conquests to shoot down units, but if you have to train a Field Cannon from scratch, it's probably because you need to garrison District Districts for defensive purposes, or because you lack Niter Niter to train Bombards for city siege. For offensive purposes, there is almost always a better way to spend your 330 Production Production, provided that you have the necessary strategic resources.

Civilopedia entry[]

Field cannon – the earliest form of mobile gunpowder artillery – dates back to the wars of Gustavus Adolphus, a bastardization of the Ottoman hand cannon and the heavy siege artillery used throughout Europe. The Swedish king needed increased mobility and devastation from his guns if he was going to conquer the north, and so he developed 4- and 9-pounder demi-culverins and a 12-pounder cannon (the traditional method of distinguishing type of cannon is by weight of shot); each gun was able to be serviced by three men and hauled by two horses. He also organized them into batteries, rather than scatter them about through the ranks. And the Swedes pioneered several types of specialized ammunition, including canister for blasting massed enemy infantry. So effective was Adolphus’ field guns and his tactics for their use that soon enough every nation in Europe and beyond had adopted his innovations, and the art of war again changed dramatically.

Civilization VI Units [edit]
Civilian SettlerBuilderTraderArchaeologistSpyNaturalistRock Band GS-Only.png
Land military AT CrewArcher (Hul'che1Pítati Archer1) • ArtilleryBarbarian Horse ArcherBombardCatapultCavalry (CossackHuszár GS-Only.pngLlanero1) • Courser GS-Only.png (Black Army GS-Only.pngOromo Cavalry1) • Crossbowman (Voi Chiến1) • Crouching TigerCuirassier GS-Only.png (Rough RiderWinged Hussar1) • Field Cannon (Hwacha R&F-Only.png) • Giant Death Robot GS-Only.pngHeavy ChariotHelicopterHorseman (Barbarian HorsemanHetairoi1) • Infantry (Digger1) • Keshig R&F-Only.pngKnight (Mandekalu Cavalry GS-Only.pngMamlukTagma1) • Line Infantry (Garde ImpérialeRedcoat) • Machine GunMalón Raider R&F-Only.pngMan-At-Arms (Khevsur R&F-Only.pngBerserkerSamurai) • Maryannu Chariot ArcherMechanized InfantryModern ATModern ArmorMountie GS-Only.pngMusketman (ConquistadorJanissary GS-Only.png) • Nihang1Pike and Shot (Carolean GS-Only.png) • Pikeman (Impi R&F-Only.png) • Questing Knight4Ranger (Highlander R&F-Only.png) • Rocket ArtillerySabum Kibittum1Saka Horse ArcherScout (Okihtcitaw R&F-Only.png) • Skirmisher GS-Only.png (Warak'aq GS-Only.png) • SlingerSpearman (Hoplite) • Spec Ops R&F-Only.pngSwordsman (Hypaspist1Immortal1LegionNgao MbebaToa GS-Only.png) • TankTrebuchet (Domrey1) • Vampire3VaruWar-CartWarrior MonkWarrior (Eagle WarriorGaesatae1) • Zombie5
Naval military Aircraft CarrierBattleship (Minas Geraes) • Caravel (Nau1) • DestroyerFrigate (De Zeven Provinciën R&F-Only.pngJong1) • Galley (Bireme GS-Only.pngViking Longship) • IroncladMissile CruiserNuclear SubmarinePrivateer (Barbary Corsair GS-Only.pngSea Dog) • Quadrireme (Dromon1) • Submarine (U-Boat)
Aircraft BiplaneBomberFighter (P-51 Mustang) • Jet BomberJet Fighter
Support Anti-Air GunBattering RamCultist3Drone R&F-Only.pngMedicMilitary EngineerMobile SAMObservation BalloonSiege TowerSoothsayer2Supply Convoy R&F-Only.png
Religious ApostleGuruInquisitorMissionary
See also Great PeopleHeroes
1 Requires a DLC2 Apocalypse mode only • 3 Secret Societies mode only • 4 Heroes & Legends mode only • 5 Zombie Defense mode only

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.

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