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Game Info[]

Unique siege unit of the Hunnic civilization. Replaces the Spearman.

  • Common abilities:
    • No defensive terrain bonuses
    • Limited Visibility (-1 Visibility Range.)
  • Special abilities:
    • Cover I promotion (+33% Defense against all Ranged Attacks.)
    • Bonus vs Cities (300)
    • Penalty on Defense (33)
    • City Attack Only
    • No combat bonus vs. mounted
  • Special traits:

Strategy[]

The Battering Ram is one of the most interesting additions to Civilization V in the Gods & Kings expansion. It replaces the Spearman and acts as a melee siege weapon, more powerful against cities than the Catapult and available earlier.

The Huns are the only civilization that possesses a siege weapon during the Ancient Era, which makes them terrific city rushers. The Battering Ram is, along with the Giant Death Robot, the only unit that can hope to defeat a well-defended city of its era without support - at this stage of the game, two attacks with a single Battering Ram often reduce city defenses to almost zero, allowing for blitz-capture campaigns that can wipe out an entire civilization in 10-15 turns! You just need to calculate your moves in order to be able to bring the ram into position as quickly as possible, and avoid having it destroyed by enemy melee units. (Its Cover I promotion protects it somewhat from city attacks, and can easily be upgraded to Cover II with the Barracks that Bronze Working also provides.)

The Battering Ram's devastating power against cities comes with a couple of drawbacks. It replaces the Spearman, which reduces the Huns' power against enemy cavalry in the early game. And of course, the ram can't attack units, since it is, in fact, a specialized weapon.

The Battering Ram upgrades straight to a Trebuchet, which means that the Huns are able to use it alongside Catapults throughout the Classical and early Medieval Eras. Also, since Cover I is a promotion, it transfers when the ram is upgraded.

Civilopedia entry[]

The battering ram was a siege warfare device primarily utilized during the ancient era. Designed with a singular purpose in mind, battering rams were used to crash through the heavy wooden gates used during this period. Although there were varying shapes and forms found among the many battering ram designs, all shared the same general principle. Mounted on a cart or other wheeled platform, a heavy log or post was slung using chains or ropes. Soldiers manning the ram would then pull back on the log, releasing it with enough force to splinter the enemy's gate. Although the specific details surrounding the Huns implementation of this siege weapon are scarce, it is known that they successfully deployed battering rams against a number of major European cities during their conquest.

Gallery[]

See also[]

Civilization V Units [edit]
Civilian Archaeologist BNW-onlyCaravan BNW-onlyCargo Ship BNW-onlySettlerWork BoatWorker
Land military Anti-Aircraft GunAnti-Tank GunArcher (Atlatlist GodsKings5 clearBowman1Slinger1) • ArtilleryBazooka BNW-onlyCannonCatapult (BallistaSiege Tower BNW-only) • Cavalry (Berber Cavalry BNW-onlyComanche Riders BNW-onlyCossackHussar GodsKings5 clear) • Chariot Archer (Hand-Axe BNW-onlyHorse Archer GodsKings5 clearWar ChariotWar Elephant) • Composite Bowman GodsKings5 clearCrossbowman (Chu-Ko-NuLongbowman) • Gatling Gun GodsKings5 clearGiant Death RobotGreat War Infantry GodsKings5 clear (Foreign Legion) • Helicopter GunshipHorseman (African Forest Elephant GodsKings5 clearCataphract GodsKings5 clearCompanion Cavalry) • Infantry (Pracinha) • Knight (Camel ArcherConquistador1Keshik1Mandekalu CavalryNaresuan's Elephant) • Lancer (Hakkapeliitta GodsKings5 clearSipahiWinged Hussar BNW-only) • Landship GodsKings5 clearLongswordsman (Berserker1Samurai) • Machine Gun GodsKings5 clearMarine GodsKings5 clearMechanized InfantryModern ArmorMobile SAMMusketman (JanissaryMinutemanMusketeerTercio1) • ParatrooperPikeman (Impi BNW-onlyLandsknecht) • Rifleman (Carolean GodsKings5 clearMehal Sefari GodsKings5 clearNorwegian Ski Infantry1) • Rocket ArtilleryScout (Pathfinder BNW-only) • Spearman (Battering Ram GodsKings5 clearHopliteImmortalPictish Warrior GodsKings5 clear) • Swordsman (Kris Swordsman BNW-onlyLegionMohawk Warrior) • Tank (Panzer) • Trebuchet (Hwach'a1) • Warrior (BruteJaguarMaori Warrior1) • XCOM Squad BNW-only
Naval military BattleshipCaravel (Nau BNW-onlyTurtle Ship1) • CarrierDestroyerFrigate (Ship of the Line) • Galleass (Great Galleass BNW-only) • GalleyIroncladMissile CruiserNuclear SubmarinePrivateer GodsKings5 clear (Sea Beggar GodsKings5 clear) • SubmarineTrireme (Quinquereme GodsKings5 clearDromon GodsKings5 clear)
Aircraft Atomic BombBomber (B17) • Fighter (Zero) • Great War Bomber GodsKings5 clearGuided MissileJet FighterNuclear MissileStealth BomberTriplane GodsKings5 clear
Religious Inquisitor GodsKings5 clearMissionary GodsKings5 clear
See also Great PeopleSpaceship Parts
1 Requires a DLC

GodsKings5 clear Added in the Gods & Kings expansion pack.
BNW-only Added in the Brave New World expansion pack.

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