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BackArrowGreen Back to Final Frontier
This page lists the unit promotions (also called part upgrades) in the Final Frontier mod.

Promotion Effect
Ace +25% Evasion chance
Advanced Armor +15% space defense
Advanced Bridge Can attack multiple times per turn
Advanced Computers +10% collateral damage
Advanced Engines +1 Movement range
Advanced Repair Staff Heals units in same tile extra 10% damage/turn
Advanced Sensors +1 Visibility range
Advanced Shields 1 Extra first strike
Suffers 10% less collateral damage
Advanced Stealth +15% withdrawal chance
Advanced Storage Bay +1 Cargo space
Advanced Weapons +10% Strength
Assault Munitions +20% city attack
Capital Ship Tactics +25% vs. Capital ships
Carrier Ship Tactics +25% vs. Carrier ships
Improved Armor +15% space defense
Improved Computers +10% collateral damage
Improved Engines +1 Movement range
Improved Repair Staff Heals units in same tile extra 10% damage/turn
Improved Sensors +1 Visibility range
Improved Shields 1 Extra first strike
Suffers 10% less collateral damage
Improved Stealth +15% withdrawal chance
Improved Storage Bay +1 Cargo space
Improved Weapons +10% Strength
Interception I +10% Interception chance
Interception II +20% Interception chance
Light Ship Tactics +20% vs. Light ships
Range I +1 Operational range
Range II +1 Operational range
Repair Facilities Can heal while moving
Heals unit in adjacent tiles extra 10% damage/turn
Squadron Tactics +25% vs. Squadrons
Tracking Equipment +20% city defense
Trained Officers Gains +50% Experience from combat
Upgraded Armor +15% space defense
Upgraded Computers +10% collateral damage
Upgraded Engines +1 Movement range
Upgraded Repair Staff Heals units in same tile extra 10% damage/turn
Upgraded Sensors +1 Visibility range
Upgraded Shields 1 Extra first strike
Suffers 10% less collateral damage
Upgraded Stealth +15% withdrawal chance
Upgraded Storage Bay +1 Cargo space
Upgraded Weapons +10% Strength
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