Fish are a Bonus Resource in Civilization VI. They are found on Coast, Lake, and Reef tiles.
- +1
Food. - +1
Science with an Aquarium - +1
Production with a Stave Church - May be Harvested for
Food (requires Celestial Navigation)
Strategy[]
Improved
Fish provide bonuses to
Food and
Gold. They are useful for helping coastal cities grow rapidly.
Civilopedia entry[]
Rich in protein and oils and minerals, fish have been a staple in the diet of humans since the Paleolithic Age, some 40 thousand years ago. Shell middens, piles of fish bones, cave paintings, and analysis of the Tianyuan Man show that freshwater fish were regularly consumed by prehistoric primitives. As technology developed, especially in the realm of sea-going boats, fish and all things that came from them, became ever more available to civilizations. To the point now that overfishing the Earth’s oceans threatens to depopulate whole species.
See also[]
- Fish in other games
| Civilization VI Resources [edit] | |
|---|---|
| Luxury | Amber |
| Bonus | Bananas • Cattle • Copper • Crabs • Deer • Fish • Maize1 • Rice • Sheep • Stone • Wheat |
| Strategic | Aluminum • Coal • Horses • Iron • Niter • Oil • Uranium |
| Special | Antiquity Site • Ley Line2 • Shipwreck |
| G: Accessed by Great Merchant • S: Suzerainty with Zanzibar 1 Added in Maya & Gran Colombia Pack • 2 Secret Societies mode only • 3 Specific scenarios only | |
