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Fishing is a major industry in the world today, and hundreds of thousands of pounds of fish are taken from the sea every day. However, this has put a serious strain on the ocean's ecology, and continued unfettered fishing may soon overwhelm and destroy this precious resource.
 
Fishing is a major industry in the world today, and hundreds of thousands of pounds of fish are taken from the sea every day. However, this has put a serious strain on the ocean's ecology, and continued unfettered fishing may soon overwhelm and destroy this precious resource.
[[Category:Ancient era technologies (Civ4)]]
 

Revision as of 02:05, 22 July 2017

BackArrowGreen Back to the list of technologies in Civ4


"Give a man a fish and you feed him for a day. Teach a man to fish and you feed him for a lifetime."
-Lao Tzu

The following civilizations start with the Fishing technology:

Strategy

Fishing is required for cities to work on any water tiles. It also allows the building of Work Boats. These can be used to make fishing boats, which can garner the early food resources Fish, Crabs and Clams, and other resources later on. Work Boats are also useful for scouting coastal areas.

Civilopedia Entry

Man has long relied on the sea to provide sustenance. The most primitive people gathered mollusks and crabs from the sand; eventually they learned to make spears to capture the rich foodstuffs out of reach of hand. The fishing technology allows sophisticated advancements in fishing: building small coastal fishing vessels, weaving and deploying large fishing nets, constructing crab traps, and so forth.

Fishing is a major industry in the world today, and hundreds of thousands of pounds of fish are taken from the sea every day. However, this has put a serious strain on the ocean's ecology, and continued unfettered fishing may soon overwhelm and destroy this precious resource.