Food is one of the main yields in the Civilization, Call to Power, and Colonization games and a vital factor in settlement development. Generally each Worker needs two food units per turn, and some of the travelling units supported by a city need one or two.
Civilization
Civilization II
Civilization III
Civilization IV
Civilization V
Civilization VI
Civilization VII
Civilization: Beyond Earth
Civilization Revolution
CivWorld
Civilization: Call to Power
Call to Power II
Sid Meier's Colonization
Food can be fish or grain, but Horses subsist on grain.
FreeCol
Same idea as in Sid Meier's Colonization.
Civilization IV: Colonization
Sid Meier's Alpha Centauriā
Other games
Food is not present in (or the article has not been created for) the following games :
| Game | Article |
|---|---|
| Civilization Revolution 2 | Food (CivRev2) |
| Freeciv | Food (Freeciv) |
| C-evo | Food (C-evo) |
| Starships | Food (Starships) |
|
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