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'''Food''' is necessary to keep your citizens alive; each one consumes 2 units of food per turn. Excess food that is not consumed is stored, and when enough has been stored, a new citizen is born and the city grows.
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{{Food2}} '''Food''' is necessary to keep your citizens alive; each one consumes 2 units of food per turn. Excess food that is not consumed is stored, and when enough has been stored, a new citizen is born and the city grows.
   
 
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[[Category:Game concepts (Civ2)]]
 
[[Category:Game concepts (Civ2)]]

Revision as of 16:57, 3 April 2020

Food (Civ2) Food is necessary to keep your citizens alive; each one consumes 2 units of food per turn. Excess food that is not consumed is stored, and when enough has been stored, a new citizen is born and the city grows.


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