Food (Bread (Civ4).png) is one of the three basic economic inputs found in Civilization IV. It is produced by tiles when they are worked by population in a city. See the Production article for more info.

For each unit of Population, two (2) units of food are consumed FoodEaten4.png. For a city's population to remain stable, Citizens must work tiles such that the total yield of Food Bread (Civ4).png is equal to the amount of food consumed FoodEaten4.png.

If Bread (Civ4).png is less than FoodEaten4.png, such that there is a negative net food yield FoodRed4.png, then the city will shrink, and its food reserves will be consumed. If all food reserves are consumed, then the city will enter Starvation, and the city will lose a unit of Population.

If Bread (Civ4).png is greater than FoodEaten4.png, then the food bar will be filled; if it is totally filled, then the city's population will grow by one (1). If the city contains a Granary, then the food bar will start at 50% Bread (Civ4).png after growth.

Terrain[edit | edit source]

Food is produced inherently by all types of terrain with these exceptions:

  • Ice
  • Desert

Tile Improvements[edit | edit source]

Additional food may be generated by these tile improvements:

Resources[edit | edit source]

All food resources (Bananas (Civ4).png Bananas, Clam (Civ4).png Clams, Corn (Civ4).png Corn, Cow (Civ4).png Cows, Crab (Civ4).png Crabs, Deer (Civ4).png Deer, Fish (Civ4).png Fish, Pig (Civ4).png Pigs, Rice (Civ4).png Rice, Sheep (Civ4).png Sheep, and Wheat (Civ4).png Wheat) generate food. These resources add +1 Bread (Civ4).png Food to their tile even before they are improved and some more when they are improved. The luxury resources Sugar (Sugar (Civ4).png) and Whales (Whale (Civ4).png) generate food without any improvements, as well. In addition, Spices (Spices (Civ4).png) and Wine (Wine (Civ4).png) generate food when improved.

Civilization IV [edit]
WarlordsBeyond the SwordColonization

Buildings (Unique) • CivicsCivilizationsErasLeaders (Traits) • ReligionsResourcesSoundtrackTechnologiesTerrains (Tile Improvement) • Units (UniqueClassPromotions) • Wonders

Coin (Civ4).png CommerceCulture (Civ4).png CultureBread (Civ4).pngFoodEspionage (Civ4).png EspionageHappiness (Civ4).png HappinessHealth (Civ4).png HealthPower (Civ4).png PowerHammer (Civ4).png ProductionBeaker (Civ4).png Science

† Total conversion remake of the game Sid Meier's Colonization using Civilization IV engine
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