FANDOM


Food (Bread (Civ4)) is one of the three basic economic inputs found in Civilization IV. It is produced by tiles when they are worked by population in a city. See the Production article for more info.

For each unit of Population, two (2) units of food are consumed FoodEaten4. For a city's population to remain stable, Citizens must work tiles such that the total yield of Food Bread (Civ4) is equal to the amount of food consumed FoodEaten4.

If Bread (Civ4) is less than FoodEaten4, such that there is a negative net food yield FoodRed4, then the city will shrink, and its food reserves will be consumed. If all food reserves are consumed, then the city will enter Starvation, and the city will lose a unit of Population.

If Bread (Civ4) is greater than FoodEaten4, then the food bar will be filled; if it is totally filled, then the city's population will grow by one (1). If the city contains a Granary, then the food bar will start at 50% Bread (Civ4) after growth.

TerrainEdit

Food is produced inherently by all types of terrain with these exceptions:

  • Ice
  • Desert

Tile ImprovementsEdit

Additional food may be generated by these tile improvements:

Resources Edit

All food resources (Bananas (Civ4) Bananas, Clam Clams, Corn Corn, Cow Cows, Crab Crabs, Deer Deer, Fish Fish, Pig Pigs, Rice Rice, Sheep Sheep, and Wheat Wheat) generate food. These resources add +1 Bread (Civ4) Food to their tile even before they are improved and some more when they are improved. The luxury resources Sugar (Sugar) and Whales (Whale) generate food without any improvements, as well. In addition, Spices (Spices) and Wine (Wine) generate food when improved.

Civilization IV [edit]
WarlordsBeyond the SwordColonization

Buildings (Unique) • CivicsCivilizationsErasLeaders (Traits) • ReligionsResourcesSoundtrackTechnologiesTerrains (Tile Improvement) • Units (UniqueClassPromotions) • Wonders

Hammer (Civ4) ProductionBeaker (Civ4) ScienceCulture (Civ4) CultureBread (Civ4)FoodEspionage (Civ4) EspionagePower (Civ4) PowerHealth (Civ4) Health

† Total conversion remake of the game Sid Meier's Colonization using Civilization IV engine
Community content is available under CC-BY-SA unless otherwise noted.