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Forest (Civ1)

These woodlands produce a modest mixture of food and resources. If more food production is needed in the area, they can be converted into plains, which can be irrigated.

Forests produce 1 food and 2 resource. Game can be found in forests which generate an extra 2 food. Railroads increase production to 3. Forests do not provide trade.

It costs 2 Movement Points to travel over a Forest region.

Forests offer a +50% defense bonus.

See also[]

Civilization Terrains

ArcticDesertForestGrasslandHillsJungleMountainOceanPlainsRiverSwampTundra

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