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There are eight kinds of forests in FreeCol and Col.

Boreal[]

Clearing boreal forest yields tundra. Boreal forests can have game as special resource.

Broadleaf[]

Clearing broadleaf forest yields prairie. Broadleaf forests can have game as special resource.

Conifer[]

Clearing conifer forest yields grassland. Conifer forests can have Prime timber as special resource.

Mixed[]

Clearing mixed forest yields plains. Mixed forests can have Beaver as special resource.

Rain[]

Clearing rain forest yields swamp. Rain forests can have minerals as special resource.

Scrub[]

Clearing scrub forest yields desert. Scrub forests can have an oasis as special resource.

Tropical[]

Clearing tropical forest yields savannah. Tropical forests can have Prime timber as special resource.

Wetland[]

Clearing wetland forest yields marsh. Wetland forests can have minerals as special resource.

See also[]

Colonization Terrains

ArcticBoreal forestBroadleaf forestConifer forestDesertForestGrasslandHillsMarshMixed forestMountainsOceanPlainsPrairieRain forestSavannahScrub forestSea laneSwampTropical forestTundraWetland forest