There are eight kinds of forests in FreeCol and Col.
Boreal[]
Clearing boreal forest yields tundra. Boreal forests can have game as special resource.
Broadleaf[]
Clearing broadleaf forest yields prairie. Broadleaf forests can have game as special resource.
Conifer[]
Clearing conifer forest yields grassland. Conifer forests can have Prime timber as special resource.
Mixed[]
Clearing mixed forest yields plains. Mixed forests can have Beaver as special resource.
Rain[]
Clearing rain forest yields swamp. Rain forests can have minerals as special resource.
Scrub[]
Clearing scrub forest yields desert. Scrub forests can have an oasis as special resource.
Tropical[]
Clearing tropical forest yields savannah. Tropical forests can have Prime timber as special resource.
Wetland[]
Clearing wetland forest yields marsh. Wetland forests can have minerals as special resource.
See also[]
- Terrain forms in Col and FreeCol
- Resource production in the original game
- Forest in other Civilization games
Colonization Terrains |
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Arctic • Boreal forest • Broadleaf forest • Conifer forest • Desert • Forest • Grassland • Hills • Marsh • Mixed forest • Mountains • Ocean • Plains • Prairie • Rain forest • Savannah • Scrub forest • Sea lane • Swamp • Tropical forest • Tundra • Wetland forest |