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Fortifications is an Industrial Era technology from the War Machine scenario in Civilization VI: Gathering Storm.

Strategy Edit

Researching Fortifications increases the hit points of all of a nation's cities by 100.

Civilopedia entry Edit

The invention of the machinegun and the new high explosive artillery rounds meant that fortifications changed as well in the years leading up to the first World War. The extensive trench systems of the Western Front can be seen as physical expression of the supremacy of defense over offense for much of the war. Likewise, the modern tactics for infantry and tanks developed from 1916-oneward can be seen as an effort to overcome this supremacy of defense.

Civilization VI Technologies [edit]
Ancient

Animal HusbandryArcheryAstrologyBronze WorkingIrrigationMasonryMiningPotterySailingWheelWriting

Classical

Celestial NavigationConstructionCurrencyEngineeringHorseback RidingIron WorkingMathematicsShipbuilding

Medieval

ApprenticeshipButtress GS-OnlyCastlesEducationMachineryMilitary EngineeringMilitary TacticsStirrups

Renaissance

AstronomyBankingCartographyGunpowderMass ProductionMetal CastingPrintingSiege TacticsSquare Rigging

Industrial

BallisticsEconomicsIndustrializationMilitary ScienceRiflingSanitationScientific TheorySteam Power

Modern

ChemistryCombustionElectricityFlightRadioRefining GS-OnlyReplaceable PartsSteel

Atomic

Advanced BallisticsAdvanced FlightCombined ArmsComputersNuclear FissionPlasticsRocketrySynthetic Materials

Information

CompositesGuidance SystemsLasersNanotechnologyNuclear FusionRoboticsSatellitesStealth TechnologyTelecommunications

Future GS-Only

Advanced AIAdvanced Power CellsCyberneticsFuture Tech*Offworld MissionPredictive SystemsSeasteadsSmart Materials

* Future Tech is an Information Era technology until the Gathering Storm expansion.


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