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Fundamentalism Civilopedia (Civ2).png

Fundamentalism is a government type in Civilization II.

Fundamentalism is a form of government organized around a central set of beliefs. These beliefs, usually religious in nature, form a rigid guideline for the actions and reactions of both the ruler and the people. In a Fundamentalist society, the people and the rulers are entirely devoted to their beliefs, and are usually willing to die to preserve them.[1]

Game effects[]

Fundamentalism eliminates all happiness problems and provides excellent revenue, although research tends to languish. Fundamentalist governments can construct the Fanatics unit.

Unit Support[]

  • Each unit beyond the tenth unit costs one Shield (Civ2).pngShield per turn (except Fanatics, which never require maintenance).[1]
  • Settlers eat two Food (Civ2).pngFood per turn.[2]


  • Under Fundamentalism, no citizen is ever unhappy![1]

Corruption and Waste[]

  • Fundamentalism has a very low rate of corruption.[1]


  • Under Fundamentalism, Tax/Luxury/Science rates cannot be set higher than 80%.[1]
  • Under Fundamentalism, all Beaker (Civ2).pngScience production is HALVED.[1]
  • Improvements that normally convert unhappy citizens to content citizens produce "tithes" (Gold (currency) (Civ2).pngmoney) equivalent to the number of people they would normally convert, and require no maintenance.[1]
  • The diplomatic penalties for terrorist acts committed by Diplomats and Spies is reduced.[1]


The large amount of Gold (currency) (Civ2).pnggold you will receive is extremely useful for maintaining large armies as well as the 10 free units and the fanatic is a free, fast to produce military unit. Due to its science penalties, it is best to choose fundamentalism when you are prepared to win by conquest, or when you have researched most technologies already.


The usual title of a fundamentalist ruler is "high priest" (male) or "high priestess" (female).

An American ruler is known as a "reverend" under fundamentalism. An Arab or Persian ruler is known as an "ayatollah". A Celtic ruler is known as a "druid". An English ruler is known as a "lord protector" (male) or "lady protector" (female). A French, German, or Spanish ruler is known as an "archbishop". A Russian ruler is known as a "patriarch" (male) or "matriarch" (female).

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Transcribed directly from Civilopedia
  2. Original civilopedia stated 1, but this is incorrect.
Civilization II Governments