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Furs are a luxury resource in Civilization VI. They are found mostly on Tundra tiles, or sometimes on other terrain with Woods.

StrategyEdit

Furs provide bonuses to Civ6Production Production, Civ6Food Food, and Civ6Gold Gold when improved with a Camp by a civilization that has discovered Synthetic Materials and Mercantilism. These diverse yields make them valuable resources, especially in tundra where resources are scant.

Players using Russia should make an extra effort to claim Furs - they're usually found on terrain that provides Russia with additional Civ6Faith Faith and Civ6Production Production bonuses.

Civilopedia entry Edit

Homo sapiens have been wearing the pelts of fellow mammals since they wandered into the cold climes, about 125 thousand years ago. Once wool and flannel fabrics were developed, which were far more durable, warmer, and easier to keep clean, wearing furs was just an affectation. Nonetheless, several species were hunted to near extinction during the 1700s and 1800s – beaver, fox, mink, seal, the list goes on. Others were bred in captivity – ermine, sable, chinchilla, etc. – to be harvested for their coats. And the “fur trade” (think Hudson’s Bay Company) made some men very rich.

Civilization VI Resources
Luxury

AmberRCinnamonSCitrusClovesSCocoaCoffeeCosmeticsGCottonDiamondsDyesFursGypsumIncenseIvoryJadeJeansGMarbleMercuryOlivesRPearlsPerfumeGSaltSilkSilverSpicesSugarTeaTobaccoToysGTrufflesTurtlesRWhalesWine

Bonus

BananasCattleCopperCrabsDeerFishRiceSheepStoneWheat

Strategic

AluminumCoalHorsesIronNiterOilUranium

Special

Antiquity SiteShipwreck

G: Accessed by Great MerchantS: Suzerainty with ZanzibarR: Added in Rise and Fall
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