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Furs Furs are a Resource Resource in Civilization VII.

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Civilopedia entry[]

Humans have few advantages over most animals; we have no claws, our teeth are weak and blunt, and we totter about on two legs when four are steadier and faster. Furthermore, our skins offer poor protection from the elements. So it seems only natural that early humans took the skins of cold-weather animals for their own – especially from creatures that live in extreme cold, or who need thick, waterproof fur (otters, beavers, and the like). Fur provides a dense layer of protection and softness against the climate. On the other hand, some humans merely desire the natural beauty of tiger or leopard pelts.

While furs have always been used for clothing, the population explosions of the early modern period triggered a vast demand for these products. The term for “money” in northern languages (such as the Finnish and Estonian term “raha”) literally means “fur.” In the New World, the Haudenosaunee fought bitter wars against their potential competitors to corner the (beaver) fur market as the Europeans began to expand. But as wild places diminish, furs become increasingly inaccessible and fur extraction becomes increasingly unsustainable – not to mention a sense of disgust at the often cruel methods used to trap and kill fur-bearing animals, which seem especially atrocious as synthetic materials provide cruelty-free ways of making warm clothes.

See also[]

Civilization VII Resources [edit]