The Future Era is the ninth and final era in Civilization VI: Gathering Storm. It is preceded by the Information Era.
Intro[]
The world contains marvels beyond the dreams of ancient prophets, and terrors more fearsome than any apocalypse. Machines search for meaning and new matter weaves dream-like forms. Choices made long ago bear grave consequences in this age and demand resolute answers. Go now, and achieve your vision for the future of civilization.
Game Info[]
The prerequisites for all technologies and civics of the Future Era are randomized with each playthrough (with the exception of Offworld Mission, which is always the only tech leading to Future Tech). The technologies unlock naval tile improvements and upgrades for the Giant Death Robot, the civics unlock powerful new policy cards, and both unlock new projects. Future Tech and Future Civic are available at the very end of their respective trees.
It is not possible to start a game in the Future Era.
Technologies[]
Technology | Prerequisites | Science cost | Eureka | Unlocks |
---|---|---|---|---|
Advanced AI |
Random | 2200 or 2300 | Boost through Spy. | Drone Air Defense upgrade for Giant Death Robot |
Advanced Power Cells |
Random | Boost through Spy. | Particle Beam Siege Cannon upgrade for Giant Death Robot | |
Cybernetics |
Random | Boost through Spy. | Enhanced Mobility upgrade for Giant Death Robot | |
Offworld Mission |
Random | Boost through Spy. | Terrestrial Laser Station | |
Predictive Systems |
Random | Boost through Spy. | Offshore Wind Farm | |
Seasteads |
Random | Boost through Spy. | Seastead, +1 Diplomatic Victory point. | |
Smart Materials |
Random | Boost through Spy. | Reinforced Armor Plating upgrade for Giant Death Robot
+1 Production to Mines | |
Future Tech |
Offworld Mission | 2600 | +5% Production towards projects |
Civics[]
Civic | Prerequisites | Culture cost | Inspiration | Unlocks |
---|---|---|---|---|
Cultural Hegemony |
Random | 3200 or 3300 | Hallyu, Non-State Actors | |
Exodus Imperative |
Random | Aerospace Contractors, Space Tourism | ||
Global Warming Mitigation |
Random | Carbon Recapture, 3 Envoys, 1 Diplomatic Victory point | ||
Information Warfare |
Random | Integrated Attack Logistics, Rabblerousing | ||
Smart Power Doctrine |
Random | Diplomatic Capital, Global Coalition | ||
Future Civic |
Random | 3500 | 1 Governor Title, 50 Diplomatic Favor |
Tile Improvements[]
Projects[]
Carbon Recapture
Exoplanet Expedition
Terrestrial Laser Station
Lagrange Laser Station
Related achievements[]
Future is Now
Be the first to complete all the technologies in the Future Era in a game with 8 or more players.
|
See also[]
- Future Era in other games
Civilization VI Eras [edit] |
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Ancient • Classical • Medieval • Renaissance • Industrial • Modern • Atomic • Information • Future |
Added in the Gathering Storm expansion pack. |