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Game Modes are packs of additional contents that, upon game setup, can be switched on or off. There is no limit on how many Game Modes can be active within the same game. A total of six different Game Modes will be introduced in the six DLC packs included in the New Frontier Pass.

These six Game Modes are:

Civilization VI [edit]
Rise and FallGathering StormNew Frontier Pass

Lists
AgendasBeliefsBuildings (Unique Buildings) • City-statesCivicsCivilizationsCompetitions GS-OnlyDistrictImprovementLeadersPantheonPolicy CardsProjectsPromotionsResourcesTechnologiesTerrainUnit (Unique Units) • Wonders (Natural Wonders)

Eras
AncientClassicalMedievalRenaissanceIndustrialModernAtomicInformationFuture GS-Only

Concepts
AgendaAge R&F-Only (Historic Moment R&F-OnlyTimeline R&F-Only) • BarbariansBoostsBuildingCity (AmenitiesCapitalGovernor R&F-OnlyHousingLoyalty R&F-OnlyPopulation) • City-stateCivicClimate GS-Only (Disaster GS-Only) • CombatCompetition GS-OnlyDiplomacy (Emergency R&F-OnlyEspionageGossipGrievances GS-Only WarmongeringWorld Congress GS-Only) • GovernmentGreat PeopleGreat WorkMap (AppealBordersContinentTile) • MovementProjectPromotionReligionResourceSightTechnologyTrade RouteVictoryWonder (Natural Wonder)

Statistics
Civ6Culture CultureDiplomatic Favor (Civ6) Diplomatic Favor GS-OnlyCiv6Faith FaithCiv6Food FoodCiv6Gold GoldPower (Civ6) Power GS-OnlyCiv6Production ProductionCiv6Science ScienceTourism6 Tourism

Miscellaneous
DLCGame ModeModdingPersona PacksScenariosSoundtrackStarting a new gameSteam AchievementsSteam trading cardsUpdates

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.

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