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The historic Genghis Khan united the Mongol tribes in the 12th century, then swiftly overran much of Asia. His actual base of operations was in what is now Mongolia. Samarkand was the capital of the 14th-century conqueror Timur ("Tamberlane"). |
The historic Genghis Khan united the Mongol tribes in the 12th century, then swiftly overran much of Asia. His actual base of operations was in what is now Mongolia. Samarkand was the capital of the 14th-century conqueror Timur ("Tamberlane"). |
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− | Genghis is |
+ | Genghis is particularly dangerous in the early stage of the game. He focuses upon military science, giving him early chariots and an ability to expand his nation at a faster rate than any other NPC. |
While other leaders may become technically more advanced towards the end game, if the Mongols have land to expand into, they will conquer it from the beginning, and annihilate any unprepared opponent. For this reason, the Mongols are one of the most difficult neighbours in Civilization I. |
While other leaders may become technically more advanced towards the end game, if the Mongols have land to expand into, they will conquer it from the beginning, and annihilate any unprepared opponent. For this reason, the Mongols are one of the most difficult neighbours in Civilization I. |
Revision as of 03:34, 13 December 2019
Genghis Khan is the leader of the Mongol civilization in Civilization I.
Total Threat Level: 6
Musical Theme Inspiration: unnamed original composition
Traits and Game play
The historic Genghis Khan united the Mongol tribes in the 12th century, then swiftly overran much of Asia. His actual base of operations was in what is now Mongolia. Samarkand was the capital of the 14th-century conqueror Timur ("Tamberlane").
Genghis is particularly dangerous in the early stage of the game. He focuses upon military science, giving him early chariots and an ability to expand his nation at a faster rate than any other NPC.
While other leaders may become technically more advanced towards the end game, if the Mongols have land to expand into, they will conquer it from the beginning, and annihilate any unprepared opponent. For this reason, the Mongols are one of the most difficult neighbours in Civilization I.
From the Manual
"After uniting the Mongol tribes, he conquered the Chin Empire of northern China by 1215. For the next nine years his armies moved westward, overrunning all in their path and reaching well into eastern Europe. The Mongol hordes were armies of mounted bowmen who were outstanding riders and marksmen. Their recurved bow design was technologically ahead of Western weapons, being both compact and powerful. From his capital at Karakorum, south of Lake Baikal, the Great Khan presided over one of the largest land empires of history."
– Sid Meier's Civilization manual