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Global Defense is an advance in Call to Power II.

Gameplay[]

The Global Defense Advance represents the development of modern espionage and military intelligence. It grants players the opportunity to build the Agency wonder, the most effective counterespionage system in the game.

Great Library entry[]

The second half of the twentieth century saw an escalation of tension between the Soviet Union and the United States. Although they had been allies in World War II, ideological differences cooled relations between the two nations. As each raced to mount ever greater military arsenals with which to stare each other down, and as access to each others' countries was difficult to obtain, a silent, covert war of espionage played out over the course of the 4 decades following the end of World War II.

In order to counter the growing threat of losing technology and secrets to each other, both nations bolstered their espionage efforts, expanding agencies whose sole purpose was the gathering of military intelligence. Although these organizations existed before the cold war, they began to play a crucial role in the politics of the world.

See also[]

Call to Power II Advances
Ancient Age Agriculture Alchemy Ballistics Bronze Working Concrete Drama Feudalism Geometry Horse Riding Iron Working Jurisprudence Masonry Monarchy Philosophy Religion Ship Building Slave Labor Stone Working Toolmaking Trade Writing
Renaissance Age Agricultural Revolution Modern Metallurgy Hull Making Ocean Faring Naval Tactics Gunpowder Cannon Making Cavalry Tactics Banking Optics Chemistry Age of Reason Physics Theology Fascism Bureaucracy Classical Education Printing Press Nationalism Democracy
Modern Age Advanced Infantry Tactics Advanced Naval Tactics Advanced Urban Planning Aerodynamics Communism Computer Conservation Corporate Republic Corporation Criminal Code Economics Electricity Explosives Global Defense Global Economics Guided Weapon Systems Industrial Revolution Internal Combustion Jet Propulsion Mass Media Mass Production Mass Transit Modern Medicine Naval Aviation Oil Refining Pharmaceuticals Quantum Physics Radar Railroad Supersonic Flight Tank Warfare Vertical-Flight Aircraft
Genetic Age AI Surveillance Advanced Composites Arcologies Chaos Theory Digital Encryption Fluid Breathing Fuel Cells Genetics Global Communications Nano-Assembly Neural Interface Nuclear Power Robotics Space Flight Superconductor Technocracy
Diamond Age Cybernetics Ecotopia Fusion Gaia Controller Gaia Theory Gene Therapy Genetic Tailoring Human Cloning Life Extension Nano-Machines Nano-Warfare Neural Reprogramming Plasma Weaponry Smart Materials Ultrapressure Machines Unified Physics Virtual Democracy
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