Global Thermonuclear War (present in the game files under Cold War scenario folder) is a multiplayer scenario in Civilization VI.
Description[]
The Cold War runs hot in this combat-based scenario set in the Atomic Era. Lasts 50 Turns.
Gameplay[]
Victory Conditions:
- Lord of the Armageddon - if any city center is nuked, nuke the most city centers by the turn limit.
- Tank Banker - if no city centers are nuked, have the most tanks by the turn limit.
- Proxy War - capture three city-states.
Gameplay Changes:
- Units and nuclear devices are cheaper to build and maintain. They don't require strategic resources.
- Extended ranges for WMD Strikes and Bombers.
- Builders have more charges for faster city development.
- The map starts revealed.
- No Tribal Villages.
- No Barbarians.
- War Weariness is disabled.
Trivia[]
- The name of this scenario is taken from the game that David Lightman plays against the WOPR in WarGames.
Videos[]
CIVILIZATION VI - Thermonuclear War with Devs
| Civilization VI Scenarios [edit] |
|---|
| Ancient Rivals • Cavalry and Cannonades • Conquests of Alexander1 • Gifts of the Nile1 • Global Thermonuclear War • Hallowed Ground • Jadwiga's Legacy1 • Outback Tycoon1 • Path to Nirvana1 • Pirates • Red Death • The Black Death |
| 1 Requires DLC
|