Strategy[edit | edit source]
God of the Forge is a particularly useful pantheon for civilizations like the Aztecs, Egyptians, Macedonians, Nubians, Persians, and Sumerians, whose unique units are available in the first two eras of the game. The Production bonus can help them raise an army rapidly and rush unprepared neighbors to gain an early advantage.
Civs whose military strength doesn't manifest until later, however, should probably select a different pantheon unless the player intends for a major military push early on anyway.
|Civilization VI Religion |
Buddhism • Catholicism • Confucianism • Eastern Orthodoxy • Hindu Dharma1 • Hinduism • Islam • Judaism • Mahayana Buddhism1 • Protestantism • Shaivism1 • Shinto • Sikhism • Taoism • Theravada Buddhism1 • Vajrayana Buddhism1 • Zoroastrianism
City Patron Goddess • Dance of the Aurora • Desert Folklore • Divine Spark • Earth Goddess • Fertility Rites • Fire Goddess • God of Creation (Atum)1 • God of Craftsmen • God of Healing • God of the Forge • God of the Open Sky • God of the Sea • God of War • God of Watery Abyss (Nun)1 • Goddess of Festivals • Goddess of the Harvest • Goddess of the Hunt • Initiation Rites • Lady of the Reeds and Marshes • Monument to the Gods • Odin1 • Oral Tradition • Religious Idols • River Goddess • Religious Settlements • Sacred Path • Stone Circles
|1 Specific scenarios only
Added in the Gathering Storm expansion pack.