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|effect = +1 {{Production6}} from Fishing Boats. |
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'''God of the Sea''' is a [[Pantheons (Civ6)|Pantheon]] in ''[[Civilization VI]]''. It increases the {{Production6}} of [[Fishing Boats (Civ6)|Fishing Boat]] improvements by 1. |
'''God of the Sea''' is a [[Pantheons (Civ6)|Pantheon]] in ''[[Civilization VI]]''. It increases the {{Production6}} of [[Fishing Boats (Civ6)|Fishing Boat]] improvements by 1. |
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== Strategy == |
== Strategy == |
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− | God of the Sea is most useful for civilizations such as the [[Australian (Civ6)|Australians]], [[Dutch (Civ6)|Dutch]], [[English (Civ6)|English]], [[Indonesian (Civ6)|Indonesians]], [[Norwegian (Civ6)|Norwegians]], and [[Phoenician (Civ6)|Phoenicians]], who will often have easy access to water-based [[Resources (Civ6)|resources]] thanks to unique features that encourage them to found and develop [[Coastal (Civ6)|coastal]] [[City (Civ6)|cities]]. It's also one of the best pantheons for the [[Māori (Civ6)|Māori]], whose Fishing Boats already provide extra {{Food6}} and trigger [[Culture Bomb (Civ6)|Culture Bombs]]. |
+ | God of the Sea is most useful for civilizations such as the [[Australian (Civ6)|Australians]], [[Dutch (Civ6)|Dutch]], [[English (Civ6)|English]], [[Indonesian (Civ6)|Indonesians]], [[Norwegian (Civ6)|Norwegians]], and [[Phoenician (Civ6)|Phoenicians]], who will often have easy access to water-based [[Resources (Civ6)|resources]] thanks to unique features that encourage them to found and develop [[Coastal (Civ6)|coastal]] [[City (Civ6)|cities]]. It's also one of the best pantheons for the [[Māori (Civ6)|Māori]], whose Fishing Boats already provide extra {{Food6}} and trigger [[Culture Bomb (Civ6)|Culture Bombs]]. |
+ | More indirectly, the [[Japanese (Civ6)|Japanese]] can also make good use of this pantheon, thanks to [[Hojo Tokimune (Civ6)|Hojo Tokimune's]] leader ability giving military units defending coastal areas a {{Strength6}} Combat Strength boost which should help ensure their water-based resources are less vulnerable to pillaging. (Not to mention that enemy [[Naval unit (Civ6)|naval]] and embarked units will have to worry about little things like [[Storm_(Civ6)#Hurricane|Hurricanes]]!) |
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⚫ | This Pantheon's main downside is that it may take more time (or {{gold6}}) to get all the marine resources available to a city properly online than it usually does to get multiple land-based resources properly set up. On the other end, once you reach the [[Future Era (Civ6)|Future Era]], well-placed [[Seastead (Civ6)|Seasteads]] will compliment it quite nicely, as they essentially generate 2 additional {{production6}} for each adjacent Fishing Boat. |
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− | Note that in the Future Era, well placed [[Seastead (Civ6)|Seasteads]] will compliment the boost from God of the Sea quite nicely. |
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{{Religions (Civ6)}} |
{{Religions (Civ6)}} |
Revision as of 18:01, 22 March 2020
God of the Sea is a Pantheon in Civilization VI. It increases the Production of Fishing Boat improvements by 1.
Strategy
God of the Sea is most useful for civilizations such as the Australians, Dutch, English, Indonesians, Norwegians, and Phoenicians, who will often have easy access to water-based resources thanks to unique features that encourage them to found and develop coastal cities. It's also one of the best pantheons for the Māori, whose Fishing Boats already provide extra Food and trigger Culture Bombs.
More indirectly, the Japanese can also make good use of this pantheon, thanks to Hojo Tokimune's leader ability giving military units defending coastal areas a Combat Strength boost which should help ensure their water-based resources are less vulnerable to pillaging. (Not to mention that enemy naval and embarked units will have to worry about little things like Hurricanes!)
This Pantheon's main downside is that it may take more time (or Gold) to get all the marine resources available to a city properly online than it usually does to get multiple land-based resources properly set up. On the other end, once you reach the Future Era, well-placed Seasteads will compliment it quite nicely, as they essentially generate 2 additional Production for each adjacent Fishing Boat.