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m (Mythril Wyrm moved page Gold (Yield) (Civ2) to Gold (currency) (Civ2): Following naming conventions.)
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{{Gold2}}'''Gold''' comes from [[Tax Rate (Civ2)|tax rates]] and {{Link2|tax collectors}} in Civilization II.
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{{Gold2}}'''Gold''' primarily comes from [[Tax Rate (Civ2)|tax rates]], {{Link2|tax collectors}} in Civilization II.
   
 
Gold's primary purpose is to pay maintenance costs for improvements in a city. Surplus gold savings may be used to rush production of units and buildings, as gifts/tribute in diplomatic situations, bribing other nation's units to join you, or inciting revolts in the cities of rival civilizations.
 
Gold's primary purpose is to pay maintenance costs for improvements in a city. Surplus gold savings may be used to rush production of units and buildings, as gifts/tribute in diplomatic situations, bribing other nation's units to join you, or inciting revolts in the cities of rival civilizations.
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==Sources of Gold==
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*{{Trade2}}Trade through [[Tax Rate (Civ2)|Tax rates]]
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*{{Link2|Tax Collectors}} produce a base of
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*{{Link2|Capitalization}}- all of a city's {{Production2}}Production is converted into gold, one to one, if Capitalization is chosen in a city's production slot rather than a building, unit or wonder.
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*Selling improvements
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*Tribute from other civilizations
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*Capturing Barbarian leaders
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*{{Link2|Trade route}}s provide the user gold every time a new route is established. The increase in {{Trade2}} trade arrows that a trade route creates also provides a tax boost.
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The production of Gold is further increased with the improvements {{Link2|Marketplace}}s, {{Link2|Bank}}s, and {{Link2|Stock Exchange}}s along with various wonders.
   
 
==Civilopedia Entry==
 
==Civilopedia Entry==

Revision as of 00:36, 28 April 2020

Gold (currency) (Civ2)Gold primarily comes from tax rates, tax collectors in Civilization II.

Gold's primary purpose is to pay maintenance costs for improvements in a city. Surplus gold savings may be used to rush production of units and buildings, as gifts/tribute in diplomatic situations, bribing other nation's units to join you, or inciting revolts in the cities of rival civilizations.

Sources of Gold

  • Trade (Civ2)Trade through Tax rates
  • Tax Collectors produce a base of
  • Capitalization- all of a city's Shield (Civ2)Production is converted into gold, one to one, if Capitalization is chosen in a city's production slot rather than a building, unit or wonder.
  • Selling improvements
  • Tribute from other civilizations
  • Capturing Barbarian leaders
  • Trade routes provide the user gold every time a new route is established. The increase in Trade (Civ2) trade arrows that a trade route creates also provides a tax boost.

The production of Gold is further increased with the improvements Marketplaces, Banks, and Stock Exchanges along with various wonders.

Civilopedia Entry

The Taxes collected by a city are indicated by gold coin icons in the Resource Chart of the City Display. Taxes are used primarily to pay the maintenance cost of City Improvements each turn. Any tax revenues not used for maintenance of Improvements are added to your treasury. The amount of Taxes generated by the city is primarily determined by the amount of incoming Trade you have allocated to Taxes. This can be adjusted by selecting the "Change Tax Rate" option from the Kingdom menu.

Tax revenues can also be increased through the construction of certain City Improvements and Wonders of the World, or by converting citizens into Tax Men.

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