Gold is one of the yields in Civilization VII and its expansions. It is needed for a civilization to pay maintenance costs, upgrade units, and purchase things in its
Settlements.
Mechanics[]
Gold is a global yield, meaning it can be accumulated across all
Settlements and spent anywhere in your empire. It functions similarly to
Production, as both are used to develop
Cities and maintain military forces. However, the key difference is that
Production is a local resource, while
Gold can be freely used on any
Settlements, allowing for immediate purchases of units and
Buildings. This makes
Gold a crucial asset for emergency spending when a civilization needs to react quickly to threats or opportunities. However, purchasing units and
Buildings with
Gold is far more inefficient than using
Production — typically costing four times as much.
This requires players to critically think about which projects to invest their Gold in, especially in the early stages where
Gold is scarce. However, similar to other yield bonuses like %
Production boosts and growth rate increases,
Gold can also benefit from purchase discounts. These bonuses can come from empire
Resources like
Gold and
Silver, attributes, or other game elements. Acquiring these discounts is crucial for maximizing the efficiency of
Gold spending, as they can significantly increase its value and allow civilizations to develop more rapidly when leveraged properly.
Gold is especially useful for setting up new
Settlements. Established
Cities generate significant yields, including ample
Production, making them largely self-sufficient and capable of completing projects quickly. In contrast, newer
Settlements start with very low
Production but have a long list of essential
Buildings to construct. Without intervention, these
Settlements can take an extremely long time to become fully operational. Using
Gold to purchase key infrastructure — such as
Production
Buildings — is almost mandatory to accelerate their development, ensuring they can efficiently construct additional
Buildings and contribute to the empire sooner.
Gold is also particularly important for militaristic strategies. Not only is a large army expensive to sustain, but wars and unexpected dangers require the flexibility to recruit, upgrade, or reinforce units instantly.
In addition to being a resource for purchasing assets, Gold is also used for unit and
Building maintenance. Each military unit and structure has an upkeep cost per turn, meaning a strong economy is necessary to sustain a large empire. While
Buildings,
Tile Improvements, and trade contribute to
Gold income, efficient economic management is just as important. Players can indirectly increase their
Gold by avoiding unnecessary units and buildings that drain their economy.
Beyond standard Gold
Buildings, a major source of
Gold is
Towns, which convert all of their
Production into
Gold. This makes them valuable economic hubs that encourage expansion and provide a steady income to support
Cities and armies.
Gold's availability and importance change over time:
- Antiquity Age:
Gold is scarce, with the main sources being goody huts and early economic
Buildings. It is primarily spent on crucial units like Settlers and early military forces to ensure security, expansion, and maintain tempo without delaying key
Buildings and wonders.
- Exploration Age: This is when
Gold income can explode, especially with a focus on trade and economy. Players can settle on Distant lands, shipping treasure
Resources back to their homeland for profit. Additionally, the
Settlement cap significantly increases, enabling rapid
Town expansion, which serves as a major
Gold generator.
Gold in this era is often spent on developing
Towns, constructing naval units, and reinforcing military forces in case of dangerous times.
- Modern Age:
Gold becomes abundant depending on a civilization's previous investments and victory focus. Those aiming for an Economic Victory will require massive
Gold reserves to secure their win quickly. Other players will still benefit from high
Gold income, using it to purchase crucial assets — whether
Buildings, Explorers, or military forces — to accelerate their strategy.
Gold is always a valuable resource to accumulate and invest in, but its importance varies depending on the situation. While it provides great flexibility and can be crucial in certain moments,
Gold is rarely the main priority when developing an empire. A strong economy is always beneficial, but civilizations should balance their
Gold income with other core yields like
Production,
Science, and
Culture to ensure long-term success.
Sources[]
Age | Resources | Tile Improvements | Buildings | Wonders | Technologies | Civics | Social Policies |
---|---|---|---|---|---|---|---|
Antiquity Age | TBA | ||||||
Exploration Age | TBA | ||||||
Modern Age | TBA |
See also[]
- Gold (currency) in other games
Civilization VII Statistics [edit] |
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