The Golem is a Supremacy- Purity ultimate hybrid unit that has superb combat strength and defense for its cost. When upgraded, it has the second highest melee combat strength in the game, only before the Xeno Titan. While it excels in close quarters combat, it has one falling weakness - it only has 2Movement and has no conventional way of increasing this. Thus the Golem, while powerful, is slow and struggles to keep up with the rest of your army which is typically more mobile, especially as Purity. When fortified, the Golem blocks incoming ranged attacks from the front, allowing you to plant a lethal obstacle in the way of approaching armies.
Specifications
Subject | Tier 1 | Tier 2 |
---|---|---|
Tech Prerequisites | Bioengineering | -- |
Affinity Prerequisites | 5 Purity, 5 Supremacy | (See below) |
Resource Cost | 2 Firaxite, 2 Floatstone | 2 Firaxite, 2 Floatstone |
Production Cost | 410 Production | 540 Production |
Combat Strength | 56 Strength | 106 Strength |
Movement | 2 | 2 |
Upgrades
When Golem is eligible for an upgrade, it receives a bonus +50 Strength, making it have a total Combat Strength of 106 Strength. Other than the Upgraded Xeno Titan which has 114 Strength, it is able to outfight most units in one-on-one melee combat, not to mention its upgrades which further bolster this.
- Prime Golem (6 Purity, 14 Supremacy)
- Master Golem (10 Purity, 10 Supremacy)
- True Golem (14 Purity, 6 Supremacy)
- +10% Strength per unusedMovement
- +15HP splash damage to units adjacent to the target