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Granary

Granary (Civ5)

Building of the Ancient era
Cost 60 20xProduction5
Maintenance 1 20xGold5
Technology

Pottery (Civ5) Pottery

Specialists None
Effect
  • +2 20xFood5 Food
  • Each source of wheat, bananas and deer worked by the city produces +1 20xFood5 Food

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Granary Info Card

Fan-made Card depicting the Granary building from Civ5

Game InfoEdit

Basic growth-enhancing building of the Ancient Era.

  • +2 20xFood5 Food
  • +1 20xFood5 Food from each source of wheat, bananas and deer worked by this City.
  • Allows 20xFood5 Food to be moved from this city along trade routes inside your civilization. (BNW-only)

StrategyEdit

The Granary increases the 20xFood5 Food production of a city, speeding up the city's growth, especially if it has one of the above-mentioned resources nearby (which need not be improved with a Farm). It's always useful when you want to create a large city, and for speeding up growth of smaller ones. It's also incredibly useful to help cities with poor access to fertile land.

Civilopedia entryEdit

A granary is a building constructed to store grain for human or herd animal consumption (or both). The earliest granaries yet discovered were found in a pre-pottery Neolithic settlement in the Jordan Valley of the Middle East, and date back to approximately 9500 BC. These first granaries measured about 10-foot by 10-foot square. They featured raised floors which allowed air to circulate more freely and provided some protection for the grain from mice and other menaces.

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