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The Grand Master's Chapel is a Tier 2 government building in Civilization VI: Rise and Fall. It is built in the Government Plaza district and requires a Tier 2 government (Merchant Republic, Monarchy, or Theocracy) and a Tier 1 government building (Ancestral Hall, Audience Chamber, or Warlord's Throne).

Strategy[]

The Grand Master's Chapel is a brilliant building for every civilization that has a great Faith Faith output, as they can quickly "pray" an army into existence. Religious civilizations such as Spain, Georgia, Mali, Ethiopia, and Poland, who place great emphasis on spreading and defending their religion, should pick up this building along with Theocracy as their Tier 2 government.

Georgia in particular can make great use of the Grand Master's Chapel, since Tamar can get Faith Faith from unit kills. Although Indonesia doesn't fit the above description as well as the other civilizations, building the Grand Master's Chapel will make them the only civilization in the game that can purchase both land and naval units with Faith Faith, thus allowing them to raise a huge army and navy even if their Production Production output is poor. This building also has great synergy with Norway, which will be looking to pillage a lot of tiles regardless.

Civilopedia entry[]

Although rare, religious military orders are an interesting intersection of the spiritual and the earthly. The best have been elite soldiers, and have gone on to occupy a place in the cultural imagination well beyond their historical impact. In the west, there were Crusader orders like the Knights Templar, Knights Hospitalier, and Teutonic Order. Japan produced the sohei, an order of military Buddhist monks.

In the West, the leader of a religious military order is usually called the Grand Master, and he combined the spiritual and military leadership in his person and role. A Grand Master was expected to serve as a paragon for the ideals of his followers, but was also given certain privileges and prerogatives. This may have included the privilege of a private place of worship and prayer, to which he may retire for contemplation, and to gain the strength needed to bring victory to the forces of heaven on earth.

Civilization VI Buildings [edit]
City Center Buildings PalaceGranaryMonument (Old God Obelisk3) • Water Mill (Palgum1) • Ancient WallsMedieval WallsRenaissance Walls (Tsikhe ) • SewerFlood Barrier Fortress2Headquarters2Nilometer2
Campus Buildings LibraryUniversity (Alchemical Society3MadrasaNavigation School1) • Research Lab
Theater Square Buildings Amphitheater (Marae ) • Archaeological MuseumArt MuseumBroadcast Center (Film Studio)
Holy Site Buildings Shrine (Gifts of the Nile Shrine2) • Temple (Prasat1Stave Church) • CathedralDar-e MehrGurdwaraMeeting HouseMosquePagodaStupaSynagogueWatObelisk2Temple to Amun2Orthodox Church2
Encampment Buildings Barracks (Basilikoi Paides1) • Stable (Ordu ) • ArmoryMilitary Academy
Commercial Hub Buildings Market (Sukiennice1) • Bank (Gilded Vault3Grand Bazaar ) • Stock ExchangeGuildhall2
Harbor Buildings LighthouseShipyardSeaport
Industrial Zone Buildings WorkshopFactory (Electronics Factory) • Power PlantCoal Power Plant Oil Power Plant Nuclear Power Plant
Preserve1 Buildings Grove1Sanctuary1
Entertainment Complex Buildings Arena (Tlachtli1) • Zoo (Thermal Bath ) • Stadium
Water Park Buildings Ferris Wheel Aquarium Aquatics Center
Neighborhood Buildings Food Market Shopping Mall
Dam Building Hydroelectric Dam
Aerodrome Buildings HangarAirport
Government Plaza Buildings Ancestral Hall Audience Chamber Warlord's Throne Foreign Ministry Grand Master's Chapel Intelligence Agency Queen's Bibliotheque National History Museum Royal Society War Department
Diplomatic Quarter1 Buildings Consulate1Chancery1
Walled Quarter2 Buildings Keep2Mass Grave2Plague Hospital2
1 Requires DLC2 Specific scenarios only • 3 Secret Societies mode only
Added in the Rise and Fall expansion pack.
Added in the Gathering Storm expansion pack.
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