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Grand Opera is an Economic Policy Card in Civilization VI.
Strategy[]
The increased Culture this policy provides from buildings in Theater Squares is extremely helpful if you're aiming for a Cultural Victory (though in Rise and Fall and Gathering Storm, these districts will need to be in large cities and have high adjacency bonuses to fully benefit from the policy).
Notably, the civic that unlocks Grand Opera doesn't lead to anything else. However, if you've been focusing on Culture throughout the game, discovering it will actually benefit you rather than bogging down your civic development as it will for players who aren't culturally oriented.
Civilopedia entry[]
As if opera isn’t enough (and it certainly is for many folks), for a period from the late 1820s through the 1850s “grand opera” was all the rage in France. The genre was marked by four or five acts, large casts and orchestras, lavish costumes and stage effects, with plots based on dramatic historical events. The first of these monumental productions was La Muette de Portici by Daniel Auber; set in 1647 revolutionary Naples, it ends with the eruption of Mount Vesuvius and the heroine throwing herself into it. There was not a dry eye in the theater after it premiered, and for nearly two generations European audiences flocked to grand operas.