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Grassland (Hills) is a base terrain in Civilization VI which is a variant of Grassland tiles. Like other Grassland tiles, they are usually found in moderate climates, roughly halfway between the equator and the poles of the map.

Grassland Hills provide 1 Production Production in addition to the 2 Food Food produced by basic Grassland tiles. Grassland Hills may be improved with Mines, which makes them considerably more productive than other Grassland tiles. All Hills have a +3 Strength Combat Strength modifier, which can strengthen city defenses, as well as protect vulnerable units.

Strategy[]

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Civilopedia entry[]

One way to protect all those riches was to put troops on top of hills when attacked, for (until bullets and bombs were invented) holding the high ground was a pretty good strategy. Thus, in time, hills were dotted by civilization's forts and castles, with fine views over the surrounding countryside.

Gallery[]

Civilization VI Terrains [edit]
Base

CoastDesertDesert (Hills)GrasslandGrassland (Hills)HillsLakeMountainsNile River3OceanPlainsPlains (Hills)SnowSnow (Hills)TundraTundra (Hills)

Features

Cataract3CliffsFloodplainsDesert FloodplainsGrassland FloodplainsPlains FloodplainsGeothermal Fissure GS-Only.pngIceImpact Zone1 2MarshOasisRainforestBurning Rainforest1Burnt Rainforest1Reef R&F-Only.pngRiverVolcanic Soil GS-Only.pngVolcano GS-Only.pngWoodsBurning Woods1Burnt Woods1

Other

Barbarian OutpostMeteor Site1Tribal Village

See also

ImprovementNatural WonderResource

1 Requires a DLC2 Apocalypse mode only • 3 Specific Scenarios only

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.


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