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Tag: Visual edit
Tag: Visual edit
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+1 {{Amenity6}} Amenity from entertainment.
 
+1 {{Amenity6}} Amenity from entertainment.
   
Floodplains tile along the river containing this wonder are now immune to Flood damage.
+
Floodplains tiles along the river containing this wonder are now immune to Flood damage.
   
 
-50% {{Production6}} and {{Food6}} yields from Flood damage.
 
-50% {{Production6}} and {{Food6}} yields from Flood damage.
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** +3 {{Housing6}} Housing.
 
** +3 {{Housing6}} Housing.
 
** +1 {{Amenities6}} Amenity from entertainment.
 
** +1 {{Amenities6}} Amenity from entertainment.
** Floodplains tile along the river containing this wonder are now immune to [[Flood (Civ6)|Flood]] damage.
+
** Floodplains tiles along the river containing this wonder are now immune to [[Flood (Civ6)|Flood]] damage.
 
** -50% {{Production6}} and {{Food6}} yields from Flood damage.
 
** -50% {{Production6}} and {{Food6}} yields from Flood damage.
** +1 {{Faith6}} for every time a tile belonging to this city has been Flooded.
+
** +1 {{Faith6}} to the yields of a tile belonging to this city for every time it has been Flooded.
   
 
==Strategy==
 
==Strategy==
  +
This Wonder comes very early in the game, being available at [[Pottery (Civ6)|Pottery]]. Acting as an early [[Dam (Civ6)|Dam]], the Great Bath will ensure safety from floods without the fear of [[Spy (Civ6)|Spy]] offensives flooding the valley. While the {{Food6}} and {{Production6}} yields do get reduced, the {{Faith6}} will prove useful for religious aims or for complimenting an early Golden-Age Monumentality for the ability to quickly churn out [[Settler (Civ6)|Settlers]], [[Trader (Civ6)|Traders]], and [[Builder (Civ6)|Builders]].
This Wonder comes at a time too early in the game that its opportunity cost is way too high, making the number of situations in which it is worth building extremely narrow. First, trading {{Faith6}} for {{Production6}} and {{Food6}} in the early game when your {{Capital6}} Capital needs to grow to pump out Settlers, Builders and other much needed units and buildings is a bad trade-off. In the [[Ancient Era (Civ6)|Ancient Era]], the only help {{Faith6}} gives you is in founding a [[Pantheons (Civ6)|Pantheon]], which you can use by running [[God-King (Civ6)|God-King]]. It is almost only worth thinking about when your city is settled upon an intersection of 2 (or very unlikely, more) [[Rivers (Civ6)|Rivers]], where a large portion of it is susceptible to [[Floods (Civ6)|Floods]], in that case, this Wonder can be built as an early form of [[Dam (Civ6)|Dam]] so you do not have to dedicate Builders to repair or rebuild your [[Improvement (Civ6)|improvements]].
 
   
If you play against AI on high difficulty (Emperor or above), since the AI starts with Pottery, they will also have access to this Wonder much earlier than you, making rushing it impossible. On a bright side, this Wonder is pale when compared to its other Ancient Era counterparts, so let the AI focus on fighting for it, you now have more chance to successfully build [[Stonehenge (Civ6)|Stonehenge]] or [[Temple of Artemis (Civ6)|Temple of Artemis]].
+
If you play against the [[AI]] on a high [[Difficulty level (Civ6)|difficulty level]] (Emperor or above), their free {{Eureka6}} [[Eureka moment (Civ6)|Eurekas]] and {{Science6}} bonuses will allow them to research Pottery before you, making rushing the Great Bath incredibly difficult, if not downright impossible, unless you are playing as [[China (Civ6)|China]].
  +
  +
Since this is the first Wonder unlocked in the game, the opportunity cost of it is also the highest, as most of the times a game is decided within the first few turns of scouting and expansion. Especially when this Wonder relies a lot on RNG, it is not recommended when you are playing on low Disaster settings, as it is not really worth the time and effort, not to mention early {{Food6}} and {{Production6}} are generally more valuable for early growth than {{Faith6}}.
   
 
==Civilopedia entry==
 
==Civilopedia entry==

Revision as of 07:43, 28 February 2020

BackArrowGreen Back to the list of wonders

 "Yet in this captious and intenible sieve
I still pour in the waters of my love
And lack not to lose still: thus, Indian-like,
Religious in mine error, I adore
The sun, that looks upon his worshipper,
But knows of him no more."

– William Shakespeare

The Great Bath is an Ancient Era Wonder in Civilization VI: Gathering Storm. It must be built on a Floodplains tile.

  • Effects:
    • +3 Housing Housing Housing.
    • +1 Amenities Amenities Amenity from entertainment.
    • Floodplains tiles along the river containing this wonder are now immune to Flood damage.
    • -50% Production Production and Food Food yields from Flood damage.
    • +1 Faith Faith to the yields of a tile belonging to this city for every time it has been Flooded.

Strategy

This Wonder comes very early in the game, being available at Pottery. Acting as an early Dam, the Great Bath will ensure safety from floods without the fear of Spy offensives flooding the valley. While the Food Food and Production Production yields do get reduced, the Faith Faith will prove useful for religious aims or for complimenting an early Golden-Age Monumentality for the ability to quickly churn out Settlers, Traders, and Builders.

If you play against the AI on a high difficulty level (Emperor or above), their free Eureka Eureka Eurekas and Science Science bonuses will allow them to research Pottery before you, making rushing the Great Bath incredibly difficult, if not downright impossible, unless you are playing as China.

Since this is the first Wonder unlocked in the game, the opportunity cost of it is also the highest, as most of the times a game is decided within the first few turns of scouting and expansion. Especially when this Wonder relies a lot on RNG, it is not recommended when you are playing on low Disaster settings, as it is not really worth the time and effort, not to mention early Food Food and Production Production are generally more valuable for early growth than Faith Faith.

Civilopedia entry

The Great Bath at Mohenjo-daro was uncovered in 1926 in Sindh, Pakistan among the ruins of the Indus civilization. Though much of the life and culture of these people remains a mystery to scholars today, their ability to create this vast, water-tight structure was an impressive feat indeed. Measuring 12 by 7 meters with a depth of up to 2.4 meters, the tank was made of tightly packed bricks and mud, and sealed with a natural tar. But what was the purpose of a great public bath in a city where nearly every home contained its own bathing area? Though speculative, scholars seem to have agreed that it may have been used for religious purposes, as this was the closest structure to a temple uncovered in the area.

Today, the archaeological site lies far from the usual tourist routes in Pakistan, but many still visit the rural location to gaze in wonder at what remains of this ancient, mysterious city.

Civilization VI Wonders [edit]
Wonders AlhambraAmundsen-Scott Research Station R&F-OnlyAngkor Wat1Apadana1Big BenBiosphère1Bolshoi TheatreBroadwayCasa de Contratación R&F-OnlyChichen ItzaColosseumColossusCristo RedentorEiffel TowerEstádio do MaracanãEtemenanki1Forbidden CityGolden Gate Bridge GS-OnlyGreat Bath GS-OnlyGreat LibraryGreat LighthouseGreat ZimbabweHagia SophiaHanging GardensHermitageHuey TeocalliJebel Barkal1Kilwa Kisiwani R&F-OnlyKotoku-in R&F-OnlyMachu Picchu GS-OnlyMahabodhi TempleMausoleum at Halicarnassus1Meenakshi Temple GS-OnlyMont St. MichelOracleOrszágház GS-OnlyOxford UniversityPanama Canal GS-OnlyPetraPotala PalacePyramidsRuhr ValleyStatue of Liberty R&F-OnlyStatue of Zeus1St. Basil's Cathedral R&F-OnlyStonehengeSydney Opera HouseTaj Mahal R&F-OnlyTemple of Artemis R&F-OnlyTerracotta ArmyTorre de Belém1University of Sankore GS-OnlyVenetian Arsenal
Natural wonders Bermuda Triangle1Chocolate Hills GS-OnlyCliffs of DoverCrater LakeDead SeaDelicate Arch R&F-OnlyEye of the Sahara R&F-OnlyEyjafjallajökull1Fountain of Youth1Galápagos IslandsGiant's Causeway1Gobustan GS-OnlyGreat Barrier ReefHạ Long Bay1Ik-Kil GS-OnlyKakadu2Lake Retba R&F-OnlyLysefjord1Mato Tipila GS-OnlyMatterhorn R&F-OnlyMount EverestMount KilimanjaroMount Roraima R&F-OnlyMount Vesuvius GS-OnlyPaïtiti1Pamukkale GS-OnlyPantanalPinnacles2PiopiotahiSahara el Beyda GS-OnlyTorres del PaineTsingy de BemarahaUbsunur Hollow R&F-OnlyUluru1Vinland2YosemiteZhangye Danxia R&F-Only
1 Requires DLC2 Specific scenarios only

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.