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This Wonder comes so early in the game that its opportunity cost is way too high, making the number of situations in which it is worth building extremely narrow. First, trading {{Faith6}} for {{Production6}} and {{Food6}} in the early game when your {{Capital6}} Capital needs to grow to pump out [[Settler (Civ6)|Settlers]], [[Builder (Civ6)|Builders]] and other much-needed [[Units (Civ6)|units]] and [[Buildings (Civ6)|buildings]] is a bad trade-off. In the Ancient Era, the only help {{Faith6}} gives you is in founding a [[Pantheons (Civ6)|Pantheon]], which you can use by running [[God-King (Civ6)|God-King]]. It is almost only worth thinking about when your city is settled upon an intersection of 2 (or very unlikely, more) [[Rivers (Civ6)|Rivers]], where a large portion of it is susceptible to [[Floods (Civ6)|Floods]]. In that case, this Wonder can be built as an early form of [[Dam (Civ6)|Dam]] so you do not have to dedicate Builders to repair or rebuild your [[Tile improvement (Civ6)|tile improvements]]. |
This Wonder comes so early in the game that its opportunity cost is way too high, making the number of situations in which it is worth building extremely narrow. First, trading {{Faith6}} for {{Production6}} and {{Food6}} in the early game when your {{Capital6}} Capital needs to grow to pump out [[Settler (Civ6)|Settlers]], [[Builder (Civ6)|Builders]] and other much-needed [[Units (Civ6)|units]] and [[Buildings (Civ6)|buildings]] is a bad trade-off. In the Ancient Era, the only help {{Faith6}} gives you is in founding a [[Pantheons (Civ6)|Pantheon]], which you can use by running [[God-King (Civ6)|God-King]]. It is almost only worth thinking about when your city is settled upon an intersection of 2 (or very unlikely, more) [[Rivers (Civ6)|Rivers]], where a large portion of it is susceptible to [[Floods (Civ6)|Floods]]. In that case, this Wonder can be built as an early form of [[Dam (Civ6)|Dam]] so you do not have to dedicate Builders to repair or rebuild your [[Tile improvement (Civ6)|tile improvements]]. |
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− | If you play against the [[AI]] on a high [[Difficulty level (Civ6)|difficulty level]] (Emperor or above), their free {{Eureka6}} [[Eureka moment (Civ6)|Eurekas]] and {{Science6}} bonuses will allow them to research [[Pottery (Civ6)|Pottery]] before you, making rushing the Great Bath impossible. On |
+ | If you play against the [[AI]] on a high [[Difficulty level (Civ6)|difficulty level]] (Emperor or above), their free {{Eureka6}} [[Eureka moment (Civ6)|Eurekas]] and {{Science6}} bonuses will allow them to research [[Pottery (Civ6)|Pottery]] before you, making rushing the Great Bath impossible. On the bright side, this Wonder pales when compared to its other Ancient Era counterparts, so you can let the AI focus on fighting for it and have a better chance to successfully build [[Stonehenge (Civ6)|Stonehenge]] or the [[Temple of Artemis (Civ6)|Temple of Artemis]]. |
==Civilopedia entry== |
==Civilopedia entry== |
Revision as of 03:40, 24 March 2019
- "Yet in this captious and intenible sieve
I still pour in the waters of my love
And lack not to lose still: thus, Indian-like,
Religious in mine error, I adore
The sun, that looks upon his worshipper,
But knows of him no more."
– William Shakespeare
The Great Bath is an Ancient Era Wonder in Civilization VI: Gathering Storm. It must be built on a Floodplains tile.
- Effects:
Strategy
This Wonder comes so early in the game that its opportunity cost is way too high, making the number of situations in which it is worth building extremely narrow. First, trading Faith for Production and Food in the early game when your Capital Capital needs to grow to pump out Settlers, Builders and other much-needed units and buildings is a bad trade-off. In the Ancient Era, the only help Faith gives you is in founding a Pantheon, which you can use by running God-King. It is almost only worth thinking about when your city is settled upon an intersection of 2 (or very unlikely, more) Rivers, where a large portion of it is susceptible to Floods. In that case, this Wonder can be built as an early form of Dam so you do not have to dedicate Builders to repair or rebuild your tile improvements.
If you play against the AI on a high difficulty level (Emperor or above), their free Eureka Eurekas and Science bonuses will allow them to research Pottery before you, making rushing the Great Bath impossible. On the bright side, this Wonder pales when compared to its other Ancient Era counterparts, so you can let the AI focus on fighting for it and have a better chance to successfully build Stonehenge or the Temple of Artemis.
Civilopedia entry
The Great Bath at Mohenjo-daro was uncovered in 1926 in Sindh, Pakistan among the ruins of the Indus civilization. Though much of the life and culture of these people remains a mystery to scholars today, their ability to create this vast, water-tight structure was an impressive feat indeed. Measuring 12 by 7 meters with a depth of up to 2.4 meters, the tank was made of tightly packed bricks and mud, and sealed with a natural tar. But what was the purpose of a great public bath in a city where nearly every home contained its own bathing area? Though speculative, scholars seem to have agreed that it may have been used for religious purposes, as this was the closest structure to a temple uncovered in the area.
Today, the archaeological site lies far from the usual tourist routes in Pakistan, but many still visit the rural location to gaze in wonder at what remains of this ancient, mysterious city.