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 "This Lighthouse was the cynosure of all eyes."
– Henry David Thoreau

The Great Lighthouse is a Classical Era Wonder in Civilization VI. It must be built on Coast adjacent to land and a Harbor with a Lighthouse.

Strategy[]

Weak and forgettable, the Great Lighthouse in Civilization VI can never match the prowess it used to have in Civilization V, despite having almost identical bonuses. It provides some minor economic benefits and an extra Great Admiral Great Admiral point, but the Movement Movement bonus for naval units is its biggest selling point. Naval units are inherently faster than land units and don't have to worry about terrain features impeding their movement, so an extra point of Movement Movement will help them close the gap between two points faster, but won't usually have any major military ramifications.

The one civilization that can greatly benefit from the Great Lighthouse is the Ottomans, whose Barbary Corsair doesn't use Movement Movement to perform Coastal Raids and can therefore pillage as many coastal tiles as it can reach in one turn. Harald Hardrada's Viking Longship and naval melee units are also good at Coastal Raiding, but since it still costs them 3 Movement Movement to perform this action, 1 extra point of Movement Movement from the Great Lighthouse won't make as much of a difference for them.

Bugs[]

The Movement Movement bonus does not affect embarked ranged cavalry units, support units, Inquisitors, or Warrior Monks.

Civilopedia entry[]

The Great Lighthouse of Alexandria (one of the seventeen cities the egotistical young general named after himself), known to the ancients as the Pharos, was reputed to stand between 393 and 450 feet high – making it one of the tallest structures in civilization for many centuries. Begun in 280 BC by Ptolemy Sotor, one of Alexander’s Macedonian generals and successors, on a small island to help guide trade ships into the harbor of the thriving city, the Lighthouse was not completed until 247 at the phenomenal cost of 800 talents. Its light at the top of the massive tower was produced by a furnace reputedly made of solid blocks of limestone, and was visible for one hundred miles. Although badly damaged by three earthquakes between 956 and 1323 AD, it did not topple over – making it the third-longest surviving of the ancient wonders. Finally, the sultan of Egypt quarried the remaining stone (some had fallen into the harbor) to build the Citadel of Qaitbay in 1480 to protect Alexandria against the Ottoman Turks (didn’t work).

Gallery[]

Related achievements[]

Greatest Is As Greatest Does
Greatest Is As Greatest Does
Playing as Macedon, conquer a city containing both the Great Library and Great Lighthouse wonders.
A play on the phrase 'Stupid is as stupid does' from Forrest Gump, and a reference to both wonders having the epithet 'Great' and being built in a city that Alexander founded (Alexandria in Egypt).

See also[]

Civilization VI Wonders [edit]
Wonders AlhambraAmundsen-Scott Research Station R&F-OnlyAngkor Wat1Apadana1Big BenBiosphère1Bolshoi TheatreBroadwayCasa de Contratación R&F-OnlyChichen ItzaColosseumColossusCristo RedentorEiffel TowerEstádio do MaracanãEtemenanki1Forbidden CityGolden Gate Bridge GS-OnlyGreat Bath GS-OnlyGreat LibraryGreat LighthouseGreat ZimbabweHagia SophiaHanging GardensHermitageHuey Teocalli1Jebel Barkal1Kilwa Kisiwani R&F-OnlyKotoku-in R&F-OnlyMachu Picchu GS-OnlyMahabodhi TempleMausoleum at Halicarnassus1Meenakshi Temple GS-OnlyMont St. MichelOracleOrszágház GS-OnlyOxford UniversityPanama Canal GS-OnlyPetraPotala PalacePyramidsRuhr ValleyStatue of Liberty R&F-OnlyStatue of Zeus1St. Basil's Cathedral R&F-OnlyStonehengeSydney Opera HouseTaj Mahal R&F-OnlyTemple of Artemis R&F-OnlyTerracotta ArmyTorre de Belém1University of Sankore GS-OnlyVenetian Arsenal
Natural wonders Bermuda Triangle1Chocolate Hills GS-OnlyCliffs of DoverCrater LakeDead SeaDelicate Arch R&F-OnlyEye of the Sahara R&F-OnlyEyjafjallajökull1Fountain of Youth1Galápagos IslandsGiant's Causeway1Gobustan GS-OnlyGreat Barrier ReefHạ Long Bay1Ik-Kil GS-OnlyKakadu2Lake Retba R&F-OnlyLysefjord1Mato Tipila GS-OnlyMatterhorn R&F-OnlyMount EverestMount KilimanjaroMount Roraima R&F-OnlyMount Vesuvius GS-OnlyPaïtiti1Pamukkale GS-OnlyPantanalPinnacles2PiopiotahiSahara el Beyda GS-OnlyTorres del PaineTsingy de BemarahaUbsunur Hollow R&F-OnlyUluru1Vinland2YosemiteZhangye Danxia R&F-Only
1 Requires DLC2 Specific scenarios only
R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.
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