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The Great Prophet is a Great Person in Civilization IV. Great Prophets are unique in that their appearances do not change no matter the era, unlike other Great People.

Strategy[]

The following Great Wonders increase the likelihood of generating a Great Prophet:

The following National Wonders increase the likelihood of generating a Great Prophet:

The religious shrines also increase the likelihood of generating a Great Prophet.

List of Great Prophets[]

The following characters can appear as Great Prophets:


List of Technologies Researchable by Great Prophets[]

See also[]

Civilization IV Units [edit]
Land Anti-TankB Archer (BowmanB Skirmisher) Artillery Axeman (Dog SoldierB Phalanx VultureB) Cannon Catapult (HwachaW) Cavalry (Cossack) Chariot (Immortal War Chariot) Crossbowman (Cho-Ko-Nu) CuirassierB (Conquistador) Explorer Grenadier Gunship Horse Archer (Keshik Numidian CavalryW) Infantry Knight (Camel Archer CataphractB) Longbowman Maceman (BerserkerW Samurai) Machine Gun Marine (Navy SEAL) Mechanized Infantry Mobile ArtilleryB Mobile SAMB Modern Armor Musketman (JanissaryW Musketeer Oromo WarriorB) ParatrooperB Pikeman (LandsknechtB) Rifleman (Redcoat) SAM Infantry Scout Spearman (HolkanB ImpiW) Swordsman (Gallic WarriorW Jaguar Praetorian) Tank (Panzer) TrebuchetW War Elephant (Ballista ElephantB) Warrior (Quechua)
Naval Attack SubmarineB Battleship Caravel (CarrackB) Carrier Destroyer Frigate Galleon (East IndiamanB) Galley Ironclad Missile CruiserB PrivateerB Ship of the LineB Stealth DestroyerB Submarine Transport TriremeW
Air AirshipB Bomber Fighter Guided MissileB ICBM Jet Fighter Stealth Bomber Tactical NukeB
Civilian Corporate ExecutiveB Missionary Settler Spy Work Boat Worker (Fast Worker)
Great People Great Artist Great Engineer Great GeneralW Great Merchant Great Prophet Great Scientist Great SpyB
W Added in Warlords B Added in Beyond the Sword


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